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Interesting entry. The random pattern mechanic is both challenging and unique, altough at times feels a little bit unforgiving. Don't take that too seriously, tough. It might also be just me not being random enough.

Good work with the aesthetics. It is always nice to see someone take the extra challenge of working with 3D assets for a game jam.

Even tough it is stated on the UI, a small message indicating how to fight would have been helpful. Camera work also feels kind of abrupt. I did encountered a bug leading to flying wolves which was actually pretty funny to see.

Great work, overall. Extra kudos for working on 3D!