I played through the Steam version and thought I'd give you some feedback.
I think you did a fantastic job in fixing bugs. I was able to get through the entire demo. I wasn't able to do that in the prior version I played (version four). The new creature model looks great and is creepy. What you did with the limbs is great. I had a lot of trouble when the limbs hung out in front of my character. They way you have it now works great and feels more immersive.
Some constructive critisism, if I may. I have no experience in game development so please keep that in mind when I make these suggestions:
- Can you make the transitions from cart to cart smoother? There are instances where the transition does a full reset and the screen flickers. Maybe a crossfade, preload the reset, or something of the like?
- Is it hard to implement DLSS or FSR? I'm assuming they are but figured I'd throw out the suggestion.
- Every time I pick up a paper, my character automatically draws the gun. I always immediately holster it (to avoid accidental use).
All in all, I think you have done a great job. The game is super awesome and I look forward to playing the entire game. Keep up the good work. Game on!
On another note...
I am premiering the Steam version playthrough tonight for those who may be interested.