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(+1)

very good attempt on a text adventure. I have some suggestions for future games (or updating this one after the jam). overall good job, I enjoyed and remembered my childhood :)

-when the user types in a wrong command count it. if there are 3 wrong commands in a row give suggestion of using (such as type 2 words for example: go west)

-also bring up the same suggestions when user types help

-it might help to add the clear command to clear the page like a terminal screen

- you need to add some replies on very common commands. even if it doesn't do anything

for example. look around (if that doesnt work you can add a reply of you can't see anything significant etc.)

-the last one: look for scriptable objects in unity if you haven't done already. if you architect your command with it, you can easily increase the amount of replies in your game

Thank you so much for trying out the game, and such extensive feedback. I really appreciate it. Hints and suggestions should be an important part of games like this but I had very little time to develop for the jam so couldn't fit it all. I could barely fit the main puzzle elements in it. I have noted down every point you made and in future if I am ever going to expand this game I will surely consider these points. I also planned some finny replies, like a user tried typing "cry" command, it would have been nice if he would have got a reply like "Crying won't help you." This game is far from polished and I am looking to improve upon it as I feel if polished this can be a good decent concept to work with. Thanks again for detailed feedback.

(+1)

you are welcome. please rate my game as well when you time :)

Already did!