Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Sweet FishingView game page

Relaxing fishing game, featuring 16 fish, calming music and a unique minigame.
Submitted by RabbitDev — 8 hours, 17 minutes before the deadline
Add to collection

Play game

Sweet Fishing's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#253.4173.417
Overall#783.0833.083
Use of the Limitation#863.1673.167
Presentation#982.9172.917
Concept#1012.8332.833

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1 - Only me

Software used
UnityEngine

Use of the limitation
There is simply no water.

Cookies eaten
4

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Fun mechanic, neat art, calming music, overall really nice game

Developer

I am glad you liked it <3!

Submitted

I really like the fishing mechanic :) 

Developer

Thanks! I tried to think of a unique minigame.

Submitted

pretty cool game and nice concept! I had fun playing it, you also have really nice art in the game

Developer

Thank you so much <3!

Submitted

Firstly I just want to say that the beginning of this game is amazing, I really liked the little dialogue and the showcase of the world, it feels very polished! For me the text sometimes was a little difficult for me read because it keeps jumping up each time a new sentence is formed. Other than that, this is a wonderful game, very relaxing and reminds me of a game I used to play!

Awesome work :D

Developer(+1)

Thank you for such a positive feedback! And yes, I thought about the text jumping too much, but in the limited time I didn't deal with it anymore. Also, if you don't mind sharing, which game did you used to play that is similar to this one?

Submitted

That’s the thing, I don’t remember, but it feels very nostalgic with the visuals!

Submitted(+1)

Very chill and relaxing fishing game! 

The pixel art can be improved in terms of size. Right now, they all have different pixel size, which is kinda weird. The general advice is to make the biggest art asset (such as background) to suit your base game resolution, then make other art based on that scale. After that, in Unity, use the same base game resolution and avoid scaling art assets. 

Developer

Hey, thanks for playing my game!

I think you are mostly refering to the menu being really scaled up. And I agree, it doesn't look really good because of that.

Submitted

Awesome gme! I really liked the flow of this game and the mingame is very fun to play! I had a very enjoyable time playing this! Great work :D

Developer(+1)

Thank you so much! Such a great feedback means a lot to me <3.

Submitted

Amazing, i could of never made some thing like this in 72 hours

Developer

Given time, experience, and dedication, nothing is beyond reach. Thank you, and I wish you all the best on your game dev journey.

Submitted

Nice game! You got a lot done in 72 hours! I really liked the waddling animation :)

Developer

Thank you :)! I also find the animation really cute!