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Interesting!

Please make suee that there are multiple ways to determine when the actor completes the expedition and don't make it only tied to a day-night system.

For example I could use it like "actor stays away until switch x is turned off"

Great idea!

The system works on a real-time basis, similar to my other plugins. Basically X hours of real life have to pass for the member to return and complete the expedition.

The idea is simple, if there are members of the group on expedition, X switch will be activated.And when its returns will bring random rewards.

Then each developer combines this with events to do whatever they want.

Thanks for the support!

So they can "finish expedition" earlier by switching the proper switch, that's clever!