The game plays SO nice it was hard to believe, the number one problem I encounter with indie RPG games with battles is that the devs have trouble balancing the fights so they can be both fun and challenging, given your previous Horror RPGmaker game background I was worried the fights were going to be annoying or unfair but let me tell you, you NAILED the balance, the variety of enemies, the debuffs, buffs and different attacks are all so much fun, great job on that.
The character design as usual was great and very well complemented with the skills and personalities, I liked all the friendly entities and even more the fact that you get to shape your party and the game to your liking with your answers, really makes for a custom player experience.
I did had to grind a bit before a certain boss but it was because I forgot about elemental attacks and also went out of my way to make the game as hard as possible...
Right before the end enemies start to get too tanky and the battles drag on a bit too much but are still fun since you get to use items and all your different attacks.
Finally, the story was something that was becoming secondary to me the more I played since the gameplay was so much fun and I was getting fascinated by all those monsters designs and names (Loved the Danse Macabreicle ) but those endings are definitely bangers.
Overall another solid project with a lot of replayability.
Keep up the good work!