Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Lovely art style! Though it is way too dark for me to see. It would probably helps if the platforms are full block rather than a thin planks. Also, the music cold use a loop treatment so it doesn't end too abruptly. Overall, nice work!

I would love if you could review the art style in my game. It is a top-down shooter with pixelated art style. This is my first time ever making pixel art!

(+1)

I already checked your game and left a comment there.

About the platforms i will probably go for full blocks, im thinking in change a lot of the background and all of my tileset maybe going for something like this thing i did for another project About the music i did it using BoscaCeoil and it was looped, but i dont know what happened with it ingame, got that harsh crack that Angelbait was talking about in his comment previously.

I love that metroid-esque sprite! About the music, maybe it's the problem with sound export or file format? I know that Unity have problems with mp3 files. I normally used wav or ogg for my projects.

While I'm at it, what kind of technique you used for the 2D lighting? Any tutorial reference maybe?

(+1)

For the 2D lights I used Lightweight Render Pipeline 6.7.1, Brackeys has a video about it, I did just a few basic stuff with it in this project, but if you need you can do a lot more even using scripts, i will try to do one later to change the lights radius based on the flame sprite so it will feel a bit more natural.

Thanks for the tips!