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(+1)

If I had a nickel for every time I played a game in this jam, where it was essential to know how to open a combination lock, I would have 2 nickels, which isn't a lot, but it is weird that it happened twice...

what's the other one?  i really wanna know how other people designed it :)

It was a puzzle in this puzzle-room game. It was, if I remember correctly, the last puzzle.
https://itch.io/jam/brackeys-11/rate/2535041

The whole game wasn't revolved around opening locks, but it was essential to beat the game.