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What a large world! I didn't have time to finish the whole playthrough, but the amount of work that you put into this game really REALLY shows. Congrats on your entry!

Some critical feedback:

  1. Full-screen option would be good for immersion
  2. Work on your font choices and cohesion (e.g. your logo and in-game art is pixel art, but your font looks like a very crisp sans-serif.
  3. Music crossfading would be good throughout the game -- from menu-to-game and from one sound zone to another. Your music was absolutely fantastic, and adding some cross-fading will allow it to draw players further into your crafted world.
  4. Control onboarding would be good, but this is fine for a game jam where people expect WSAD. I like that the player started in a bare room where they could figure this out by trial-and-error.
  5. Art style looks nice -- would perhaps add shadows below the characters.
  6. Work on your UI placement. You need a larger uniform boundary from the endges of the screen to have better visual harmony
  7. Make characters stop moving when you talk to them

Overall, I loved the experience of playing this game. Cute art and funny sound effects (PERFECT voice acting. Laughed out loud some times). Great sword animation. Reminds me of GBC Zelda games. Funny bits you put in (Lora Craft).

Congrats on your entry!

Thank you for playing and the in-depth feedback!