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👏 Congrats to fit a game like that in a screen small like that! Everything is very "readable" even everything is very small on the screen. What are the challenges you faced to keep this and working with only 2 colors and so few pixels?

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Thank you man! I put a lot of effort and dedication into this game, I did It in 4 / 5 days for the nokia jam session.. Everything has been a challenge but I used the restriction of the two color and 84x48 pixel resolution tò focus more on the gameplay and a lot less on the graphic.. so I use the restriction as a benediction , i could not make a game in two colors with a Little bit of complexity using a lot of things on the screen, because everything could look like a mess. So I thought about something visually simple. The circular gameplay was Born by and idea, a platformer with a player that can move on the Wall and the ceiling ( thanks tò GravenDusk, a very smart man wich I work together tò develop other games ).. After discarding the idea I Say tò myself (what if I make it but with circular walls?) and so everything started. I 've Always made platformer in my gamedev experience , this time I wanted tò overcome myself pushing me into something new and unknown.. Btw I loved all the process and I love this game.. Thank you for playing !