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This was a fun game. I got stuck after it turned night and I wasn't sure what to do after finding the 2nd door and killing everything. Had fun with everything up until then. Having the combat so stiff makes it feel like you're just taking turns attacking the enemy, I think being able to move while attacking would help the combat feel a bit more dynamic.

Thanks for the feedback!
When it becomes winter (/ night), the water gets frozen, so you can walk on top of it, the next door being there too (just to your left
Lots of people mentionned the combat, and some already said it would be better to be able to move while fighting ; couldn't do that much because of the spritesheet we had, but definitively gonna take it more into account when making my next games

Thanks!