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(+2)

I liked the concept and it has potential, but I felt there was a lot going on right from the very start. Perhaps having more, simpler levels before the one that’s in the game would’ve made it easier to grasp the mechanics. In that regard, it would’ve been nice if you could see the controls again when pressing scape or something like that. I had to reset the game once because I wasn’t sure I was pressing the right button.

Another thing to mention is that I never had the need to have more than one door at a time, so having more than one slot made me wonder if I was supposed to grab other doors that I couldn’t find. Still, perhaps what would’ve improved the experience the most would have been adding a sound to the lever, or a little animation, to get some feedback that it had worked!

Anyway, it was entertaining!