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Really good job on this one! It is actually fun to play (which I still honestly find difficult to achieve in a game jam game)! The art is adorable with perfectly matching UI and VFX. I also like the spin you tried on ADOFAI. We were actually in a similar position where we thought about having a kind of planning phase to plot your moves in advance. :)

The input method of plotting your path is very clean visually yet confusing to me personally. I find it hard to map the beats to left and right turns in the actual level and find myself just trying it out until I get the direction I want. I also feel like movements on the beat feel really well but I can't seem to grasp the offbeat movements. Maybe it's a personal thing or maybe something that can be improved upon in the composition of the song? I don't know really, but anyways. That's critique on a high level, so again: Well done, very nice game! :)

Thanks a lot for your comments, it’s really helpful to get feedback like this!

We had some discussions about the editor and eventually converged to its current state, originally you wouldn’t even be able to see the tiles update in real time, but we deemed it way too hardcode, hahah! It can take a while to get used to, but it’s kind of satisfying once you get the hang of it. I hope you at least found it entertaining rather than frustrating ><

Regarding offbeat rhythms, other players have also had issues with this. I think the main problem is that the songs don’t really follow the offbeat and their rhythm is pretty much disconnected from the one dictated by the tiles. We entertained the idea of generating dynamic music that fits the tiles’ rhythm but deemed it too hard to fit in the scope of the JAM u.u

Anyway, glad you could enjoy it despite this, and thanks for playing ^^!