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I really love to learn the other's experiences or how they turned into game developer, because you know, that's not easy to meet in real life another game dev by luck x)

And like you, I'm 18 and I've got a big project hopping for steam ! I'm felling a bit less alone in that quest


And yep like I've said, I've finished your game until the end menu. And that's exaclty what I've felt when I saw the end. "Wow that game is not finished". The mechanics were really cool, like the boucing of the cube, and also the game design was well designed. Colors, placement, that's a good job. But the end for me is the more important ! All of the work you have made, take the player until the end with this hope "Surprise me !", but when we arrive at the end, THIS IS the end x)

And that's a bit sad for me. I hope you don't give up your game, and continue to polish it, adding a REAL end and orther mechanics with your fucking skills ^^


So sorry for my really REALLY good english (as a french , google trad is my dad)
Then I'm gonna try some your games !

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do you have a game for the jam?  i can't see one linked. your cookie factory game looks cool though, big fan of the visuals and art, gameplays a bit on the basic side, and im not sure the is visual and audio feedback when you get things wrong. but if there is a free way to collab on another game jam im down, us 18yr olds need to stick together, and perhaps with another person we will be able to make something great.

Cookie Factory was for the jam ^^

And yep the gameplay is really basic but I'm really prond of the graphismes and the sound design. Because I'm not quiet good at this, but this time I think they are good. I not sure to understand what you've said with feedbacks.


Why not ? I've made a lot of collabs, and ALL of them have collapsed because the projects was mainly to embitious, and the peoples not enough motivated. I think you know it. But for a jam, why not. I have time, you have time, and like you said, if another one join us to make little games in jams, that can be great, that can be cool. But for me, only on jams x)

feedback is like the thing that happens after you do something. for instance in shooters like battle field, when you get hit you guy will cry out and the screen will go red. that sort of thing.  something that seperates doing something good and making a mistake

 and yea. im not on this all to offen. ill have to find a way to get notified, but if you have an idea for a jam i think it might be nice to actually collab with someone for once.

Did you have discord ? Of course. Every devs have discord ^^

Listen, this month I will work really hard on my game, but I take a break every 6 weeks. Then we can find a jam during this time ! And yep, for all the collabs I've made, that's the first time wich someone really competent. But we need to talk to it seriously. Answering questions like on wich label we can publish it ? We need a team name ?

What  do you think of it ?

And also, I need to perform my english.

discord name is  jacobsmith3204#1841 and email is jacob.smith49358@gmail.com. 

yea i think i could do another jam in 6 weeks. should be a game dev full time by then. so message me about whatever jam you're interested in around then. 

keep practicing english, and i hope to hear from you in 6 weeks. perhaps my main project will be demo able by then. could use some play testers 

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Thanks, mine is Deceleris#2307 and email is deceleris.game@gmail.com

I want something more dynamic this time. In mid pass between bullet hell and exploration game. If a jam offer this possibility to make a game like this, I will notify you !