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(1 edit)

It took me a while to master the control, but jump dashing up the air surprisingly open a lot of movement option once i get the hang of it, I just wish it was mapped out on to one button so that my slow reflex could catch up.
I also has a hard time differentiating which is a power up or enemy despite the enemy has similar design of a round target as indicator. but i mean Power up as a golden vase, really?

But overall is pretty solid, i just wish i know what behind the door without waiting for a long cut scene where the ship eventualy crash 

thanks for the feedback