- Love the style you have going. Reminds me of the old Myst games
- I love the fact that when you return to the first room you are able to solve the puzzle.
- With all the rooms looking the same and the puzzles being very similar the game felt a bit samey after a while
- I wish there more "active" sections (for example manipulating a symol in real time via these runes)
- I imagine there is a more elegant hint system out there ( instead of handing you a note)
- It is not super obvious at first that you made a wrong decision and lost a life
Viewing post in Rune Secrets jam comments
The more active elements is a great idea... it could also help with the learning I think. And yeah, the notes were what I could do during the jam, but I agree with you that a more elegant system should exist. Maybe the player character would "take notes" after seeing a rune in usage, or something like that? Well, I'll keep thinking about it.
Thanks for playing and taking some time to leave your feedback!