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(+1)

thank you for posting it with [blank encounters]. 

layout is very nice.

it inspired me to think about procedures and how to convert everything into building blocks so i can instantly generate backgrounds of all kinds and focus on what matters the most.

i'm new to the scene and didn't know that  rosette hex can be used as random event table instead of map.

Hex Flowers are super customizable - I've done quite a lot with them - you could Google for them and/or look for my blog

(1 edit)

i've checked it out. 

i dig your procedures, intuitions and trials. Caterpillar Method for Character Stat Generation is neat).

btw, why won't you put it in your itch.io bio and maybe even most something here? 

 though rn i'm more interested in the fundamentals, essentials, approaches and ideas of fun than in the hexes or any other specific tools. 

note on aesthetics: i can't help but notice that whilst your layouts always make sense, your designs are a bit lacking. I personally like even more brutalist/minimalist iconography as seen in Cairn 1e corebook, tools like Mipui and or overdesigned playful weirdness of My Body Is A Cage. Do you find designing visuals too time-consuming to your liking? Don't you find joy in it? I feel some players may overlook most your work because of this — to their loss.