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I really like the gameboy-like visual style, so I am glad you kept it from the previous round. The movement could use some improvement, because it feels kinda janky. I also think that the spider audio cue isn't so essential since it also shows itself every time before attacking. Despite that, I am impressed by how much you managed to do in this short time frame. Well done!

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I'm glad you liked it. Sorry you didn't like the style of controls. Thanks for your feedback.

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Hey DevPirates! Great to see you working again on this, I always love how you make these worlds come to life!
The story was great, the atmosphere was great and creepy with all those insects. The animation of going in, hiding and going out of the sewers was my favourite!
I am commenting here with Q34's comment as I also would have liked the big "Pet" to be more based on the theme of this round Audio Cues. I wanted to see if you would get rid of the on-screen animations with the legs across the screen as you got further in the sewers, but it seems it stayed the same. 

Of course, amazing game regardless of this!

PS: Regarding the movement and jumping it reminded me of the first prince of persia game, which adds a lot to the aesthetic of clunky skeleton guy in the sewers.