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I enjoyed playing this game. It is a pretty simple concept but working fine, not that innovative in my opinion. Art is simple but effective, everything is consistent (which is great). The audio is pleasant and clean, a good point.

I have my doubts about the way you handled the theme of the jam, because actually the game isn't a liar. The thing is that you have to kill enemies to prove there are enemies so you can go to the next room.

Also, the texts at the begining are very long, I would like something more quick or directly anchored in the gameplay.

Overall the game is fun, I had fun times testing it. Well done.

Thank you for the great feedback!

I know it's not that innovative (sorry for that) I really wanted to make a game for this jam but I wan't very inspired by the theme.

I must say there are more elements that have to do with the theme near the end, but I guess most people don't play until the end. (Which is totally my fault, since it's not that clear and probably not fun enough to keep playing.)

Regarding the intro texts, I didn't really think about that, but learning about the game/situation through playing would've been indeed a better choice.

Thanks for playing, I'm glad you had some fun!