Thank you very much for trying the game and for your comment.
Indeed, jumping is more versatile than walking, but the animation is much slower. I originally thought that the pressure switches would only activate if you walked.
I also thought about a turbo mode, but the game is coded in 2 weeks, more like a demo, so I was not planning to invest large amounts of time either, it is true that it is always possible to add more options and if I decide to modify the game I will take that into consideration these comments.
I didn't know about the programming tag, I'm going to add it.
Again thank you very much.
PS: Human Resource Machine is a great game