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There is potential here. Reminds me a bit of Human Resource Machine. Interestingly, they are on Itch and have 4 ratings currently. And over 2k reviews on Steam. Shows that measures of popularity are just not to be trusted.

What bothered me were two things mostly. There seems no benefit of the go forward command. It can be exchanged for the jump forward command at no cost and the added benefit of being able to climb the stairs. Maybe there are puzzles where this comes in handy later, as I only played about half.

For me a turbo mode would be good. It is not fun to wait ages for the faster than human android to crawl along, only to find out, I have to adjust my instructions again and again.

There could be bonus items and limited ressources or costs for different play modes. Maybe overheating or not enough energy to activate on every step. My catch it all solution was to try to jump and turn on each step and traverse just everything.

Your single tag is mouse-only. Uhm. You might want to add some tags, but interestingly enough, those types of puzzle games are all very tag sparse, as I just checked https://itch.io/games/genre-puzzle/tag-programming

Thank you very much for trying the game and for your comment.

Indeed, jumping is more versatile than walking, but the animation is much slower. I originally thought that the pressure switches would only activate if you walked.

I also thought about a turbo mode, but the game is coded in 2 weeks, more like a demo, so I was not planning to invest large amounts of time either, it is true that it is always possible to add more options and if I decide to modify the game I will take that into consideration these comments.

I didn't know about the programming tag, I'm going to add it.

Again thank you very much.

PS: Human Resource Machine is a great game

Hah. Me neither. I just looked up HRM and they had it. But they also only have 6 tags and that one is the only that gives information. It amuses me that so many of the other "programming" tagged games also have very few tags.