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Ponydragon

433
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A member registered Jan 11, 2023

Recent community posts

You need to mark your stuff as adult in metadata.

Why wait on confirmation? I do not see activity here recently, so at the time the dev might respond, the malware will already have done it's damage. 

Oh wait, you think it is only pirated, do you? Those impostor games are malware. And for the rare non malware a report does not hurt either.

Maybe because of all the hacking ;-) 


It is not quarantined anymore.

Hmm. Maybe you have a different perspective. You might think of it as a pizza. Advertising your pizza as having pineapple, peperoni, anchovis and onions, will in fact not give you all the pineapple fans, all the peperoni fans, all the anchovi fans, all the onion fans and the vegans on top, since there are vegetables on it, but it will alienate all of them, except some curios people. And stuff like pineapple and anchovis are actually hated by some.

For your tags, it depends. Itch is not an adult video site. While there are some custom tags used that are alike those on adult sites, you should tag the game, not the fetish. You could tag some of them, like exhibitionism or bdsm or corruption, if applicable, but most stuff is already covered by adult. Some games just list the topic in the description, and how mandatory or optional it is. Or planned/not planned.

 If there is mandatory m on m action, it qualifies for gay in my opinion. If your mc is a furry or screws furries, you might tag furry. But as with gay, consider not advertising it as either if this is only a possibility, due to customization. You will dissapoint people looking for gay/furry and deter people not wanting to see yet another gay furry game.

I did not really check out your games yet, but I suspect, you might want to consider some of those for one or both games.

character-customization, walking-simulator, adult, sandbox, management, succubus, 3d, 

I am not trying to bother you. Maybe your previous experience is, that the warnings you read about were false positives. But please do not generalise from that experience. There is a lot of malware on itch and warnings should not be taken lightly.

So. Did you copy the description of the sex shop game and forgot to adjust it a bit ;-)

But more important, you sure the gay tag is correct? For both games. Would someone looking for gay content be happy here? I see a lot of boobage, like almost only boobs, like, female boobs.

Same for furry or futa. Having a customizeable character is not quite the same as having gay or straight or furry or futa content. And there will be people staying away from this, if they read either of those tags. And others that might be disappointed. Depending on what you understand those tags to mean.

How was this solved? I am serious. The developer asked for feedback and there is not a single visible interaction from the developer since.  Random people claiming it is saf, or that many games have false positives, is not a solved situation.

If you do not have a very, very good reason to believe it is a false positive, you should never ignore such warnings. Not on itch. There is malware uploaded daily here. 

There is also malware uploaded all the time. Please do not give such advice.

That file here seems clean. There is a dll in it from unity that does some things that one scanner on vt takes issue with. Might or might not be about that unity tracking thing. That being said, there seems to be a lot of warnings for the download versions and the devs do not know exactly where those come from.

Worst case their development machine got infected. So maybe a bit of patience is prudent.

Anyways, an unknown and therefore untrusted dev's files should not be allowed to be executed, if there is any warning. Too many real scammers here. And the game is not really fleshed out anyways.

Please do not remove the game and reupload a new version as a new game without a very good reason.  There is no need to have the version number in the project title either. You can have updates and devlogs on one project page. Even different versions, if you are below the size limit.

The game will be removed from any collection by doing this. Peopl can put games on collection in browse to look at them later. Also, if you change the link, any bookmark or outside linkt to it will be invalid.

The screenshots look nice enough, but I have a huge backlog of games to try out. I only noticed that you did that, because I could not find you in my collection and my browser history pointed to a different link that now is not accessible.

Is there a way to search for games on Patreon? I do not know of any. I think on Subscribestar you can search for similar accounts.

And Steam does not count in my book, because your product has to be near finished. They have quality standards on top of content restrictions.

You cannot buy development version games anywhere that I know of, except on itch.

On Patreon and Subscribestar you only get temporary access to a snapshot. You do not "buy" the game there, only whatever bonus the developer might give you. Same for other "donation" sites that enable devs to get money somehow.

The reason why people "sell" games on patreon/subscribestar is as you said. There is a market for that service. And that service is buying indie adult games.

(Oh, and the example above with the 50% or so was for real life porn. That is what those cam girls pay.)

There is no clear definition of pixel art. Neither tools, nor technique, not even resolution nor color count define it.

The style of those pics is pixel art. You would not use these backgrounds in a photorealistic or a cartoon setting. You would use them in a game that has a general pixel art style.

Or do you have a better name to describe the style? And to split a hair, something can look a style without being the thing. Like oil painting style for a digitally created image.

They are. You can even give away steam keys. Or integrate with kickstarter.  What they do not like, if your game page consists soley of a link to elsewhere.

And since itch actually does not offer subscription, there is some confusion about what you get on some game pages. Especially those with version numbers. Some devs have the bad habit of releasing separate subscription versions of their project. While there is a certain logic behind this, it is also not how a early access work in progress project is supposed to be "sold". You are not gonna ask 240 bucks retail price, just because you developed it for 24 months and had a patreon tier with 10 bucks for access. And the devs I am talking about would release 24 projects on itch...

A lewd game with the lewd stuff being the game mechanic. I consider these the best type of lewd games. Most other games are just regular games with naughty bits on top. Especially the visual novels, they are just soap opera with a bit of interactivity and eye candy.

You could do with more tags. exhibitionism, train, stealth come to mind.

Wait. What? You do not know where to put the links or you are not sure if you are allowed to? There is three places to put the link. In your profile, in the more information box and in the description itself. Itch does not provide all those boxes to put links in for nothing. You might want to flesh out the page anyways and make absolutely clear, what people get, when they pay. Or what they do not get. The the game page has a version number makes it a bit unclear.

Just activate the setting and uncensor your account ;-)

(3 edits)

Lot's of idiosyncracies here. Yes. Like there being two search boxes. And the search-search box only searches title names and short descriptions only if there are not enough results. And not very good if the titles have clutter that is not a name. Or has ' in it. They have to put manual aliases for that. They really should make their algorithm ignore such things, as it does with CaPiTaLiSaTiOn. Your game pops up for baldr's alone, but not baldrs squid isekai. Too many games with squid or isekai in title and the results for partial title match are cut off randomly.

You moved the [] in short description. That is an elegant solution. 

For the crowd here I would suggest a demo version or a limited web version.  This is not steam, where you can give back a game no questions asked. But it helps that you are an established developer. My opinion for new developers: if you release a paid game here without free demo, you gonna have an extra hard time.

That's a good one. I have tears in my eyes.

Over 800 followers will have this in their feed and if you do promotion anywhere, people might find the page on search engines. Also people looking at your profile.

Unless of course the page was not made visible back then. Right now it is indexed.

But with this title you can't find it. You need to get rid of that [] stuff. People will only find it by full title Baldr's Squid Isekai [18+ Adult] , including the special charcacters. Searching for Baldr's Squid Isekai will not find it on itch. Too many games with squid in title and the search algorith does not know to ignore the special characters in your title.

Part of reason why I hid that (for now) is because I couldn't hide the download text. I appended the download section to the download button up top already, so the downloads in the information section end up just regularly texts that take 4 more lines.

I do not understand what you mean with download section. The page only shows one button, instead of two and no texts whatsoever. And as far as I can tell you did position them with absolute by their class to have both buttons at same place or something like that. You also hide a lot of other commonly seen features, instead of styling them by your style. If you want to do fancy stuff, why not use some hover features to display those features when hovering over it, instead of permantently hiding them.

Anyways, I am just randomly browsing and custom styles bother me a bit. I am browsing itch and not homepages of developers. It should look the same, at least the framework around the content presented.

Oh, and then there is the itch app. Your page is also cut off there. Probably because the itch app uses a browser view with a side panel, so less width. And what I was talking about, how it should look the same from the outside goes doubly for something like a platform client. Imagine games on Steam looking different in the catalgoue. I cannot understand why Itch allows custom styles in the first place.

I had to resize my browser to read your reply :'-)

Maybe they can't help and do not want to admit it. But to be snarky, judging by the css blunders I have seen on this site, I doubt they could have helped much.

The search button dissapears everytime there is a sale. What? My screen is too small? Never. I shall use the feedback button to complain. Oh. Wait. I can't even see the feedback button, since it is also hidden on my tiny screen.

I am not really a css buff, but since you were able to none it, I guess you can do everything with that element, that the browser will do with it, short of javascript manipulation. There is no difference in principle between a user style and a server style, is there? The important I used was only to overwrite your none.

I doubt they would ban you for this, but they might revoke the custom css ability. They specifically ask not to alter the ui and only do cosmetics.

Keep in mind that this site is the same site that will be displayed on mobile devices and that people use different screen sizes and browser zoom levels and widths. Simulate it by changing zoom factor of your browser.

Your screenshots are offscreen at certain zoom levels, should you not have noticed. Open your page up in a phone. Or just resize your browse vertically or zoom in a little bit. Or zoom out. Your images are even offscreen at 90% zoom level.

Why should they help you resize elements of the page you should not resize in the first place. Give them a font and color scheme to fit in with your design. But you already did something to the comment box, that makes it be offscreen at certain zoom levels.

Also, why would resizing not work? 

This works very well in a user style addon:

        @-moz-document url-prefix("https://dipeppo.itch.io/cyberheart") {
            .more_information_toggle {
                display: block !important;
                animation: myanimation 10s infinite alternate;
            }
            @keyframes myanimation {
                0% {
                    transform: scale(1.2);
                }
                100% {
                    transform: scale(0.8);
                }
            }
        }


Sadly, itch does not do it. Not properly. I have seen files that were detected by virustotal, yet were hosted on itch.

My whole point is, that questions like this are prudent. There is several malware games a day that slip through the net and appear alongside the legit games. At the time the question was asked there might have been a surge of dlsite games. It almost was a sure bet, any game remotely looking like one was malware. I am not joking. If you go to recent adult games on a weekend you will find a dozen or more of that crap.

That's what a scammer would say.

This one does not even have mosaic censoring typical for dlsite... ;-)

But seriously, there are many games uploaded here with malware in it, often pulled from dlsite - or steam for that matter. Or any other site. Often with the criminals impersonating as the creator and even linking to the correct patreon or steam. Chances are, that one of your games also was used for this or will be used in the future.

You should not hide itch ui elements with your custom css. Makes the page look suspicious.

Where are those sweaty drwarves on motorbikes you spoke of? I hope those were female dwarves without beards.

The mc is not you. Ergo, you are already watching someone else screwing your beloved waifu. 

The mental issues you spoke of are your issues. And that of other "ntr haters". First you overly identify with the mc, and then you get cranky when you see a second dick in the game.

 And then of course the hypocrisy when the mc cheats on the waifu by screwing other women right and left. I never seen any ntr hater complaining about that. They are not having the high moral of being against cheating in principle.

Whatever floats your boat - or not. But ntr haters are cucking themselves in their own mind by watching lewd things. And to somehow feel good, they spread their own self hate in comments.

And curiously it is about such a vanilla concept. It gets mind boggling if you watch at comments of games with much more controversial topics. I remember one hater complaining about "ntr", because the mc was lusting for his mother and watched her get screwed. Yes, he called that ntr. His mother was "cheating" on the mc, because she got laid. Let that sink in.

Maybe get a little more distance from fictional characters. If you do not like the story, meh, go for another story. If you get sad, that the mc get's cheated on, hurray, drama. Slice of Life. An opportunity for the developer to resolve conflicts - or just have excuse to show the naughty stuff in more variations.

Why do you delete your game and redo the page? You vanish without trace from private and public collections by doing this. 

Funny prototype. So her name means either Resin or Wood Care Wax. And distinctivly not forest fatty ;-)

Klingenblatt should be Blattklinge. Unless this is some kind of pun and the actual name of the weapon is Klingenblatt. It would mean bladed leaf or blade leaf. But who knows what those elves fight with. And there is this one guy on youtube that makes knives out of anything.

You go by mangoworks and not mango-works. Adding a minus sign or doubling letters is business as usual from the scammers.

You can't prevent it. Not without significant changes. And you as in you the creators least of all. It is something itch would have to do.

It is the users that can shorten the lifetime of a scam by reporting them and maybe harden their systems against attacks. If fewer accounts get hacked, it might someday be below the threshold, where it makes money for the scammers.

As a precaution, the sandbox method helps a little bit. The itch app provides one. And even before that, not downloading all the shiny new games from untrusted devs.

That's what a scammer would say ;-)

But I see now, why you misspelled your own name different from what the scammer misspelled it. There is a sfw creator of the same name.

The malware is gone btw. And it was malware and not a scam to sell pirtated games. I am rather sure of that, because I remember the sale price it had...

Or you could just correct the meta information about this being an adult game ;-)

This should do the trick. But it might not be immediatly. Games like Baba Is You are still searchable, it seems. One just cannot search hempuli (without being logged in and having clicked that adult checkbox).

Not only that. Your account name is no longer findable if you search it on itch without being logged in and having adult content active. Since you are currently an adult game developer. 

I am not sure if this uploaded by the dev. He used to have an account here, but gave up on itch. But they are also a group of devs, maybe one of the others? Also, there was trouble on patreon, seeing the incest tag, there is no wonder as to why. The creator of this game does have a patreon, but understandably there is no linkage to the patreon as the game had to be removed from patreon.

since that just equates to spending more time here

By doing it properly I am not talking about spending more time here. I am talking about having a project page and keeping that project page. Putting updates on it, whenever you feel like it. 

Right now you spend time and effort in redoing your itch page for every time you bother to update. You delete the page, create it new, select screenshots, tags and all the things. All for a benefit you think is in getting more attention in appearing in "recent" again.

But you will appear in "recent" again for updating your page, just as well. And your page will look more trustworthy and interesting with the accumulated ratings and comments.

Here is an example of what I mean. https://teamdeaddeer.itch.io/priceforfreedom is from 2018. Yet it is on page two of https://itch.io/games/newest/genre-visual-novel/tag-adult

But do as you think is best. I can tell from my experience, a oneshot game page like your's will dissappear from libraries in silence. I put it in collection, you delete it, it is gone, I look at my collection what to play next, your game is not in it anymore. There are suggested collections when browsing for tags. Deleting a game makes it dissapear from those and not everyone is browsing recent games at the time you shine there on page 1. Also your project cannot be recommended to players by the itch algorithm, since it is always too new.