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A well rounded game, I like the idea of the game along with it's design, and it has one of the best endings of any game I've played so far. Though not being able to skip dialouage gets annoying after a few tries. Also I would have liked to see a system where the stats affect each other, for instance, having more population would mean you dig deeper when you choose to focus on digging.

Thank you for the feedback! I did want to implement skipping dialogue but ran out of time.  I also had some events whose outcomes are dependent on certain stats in the scripted version of the game, but I do like your idea of stats having a more tangible effect on each other. Thank you!