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Is this available as a ROM?

How much longer will the full version be? And considering that there will be a physical cart, I imagine that the digital version will also be paid for, so how much will that be? Thank you.

I loved the art ! Inspiring!

so were we hired by the space woman as an artist or as a robot?

this was an awesome game! I enjoyed it a ton! I can't wait for the rest!

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great sokoban derivative. i've been loving your and grumpyfunction's games.

The art in this game is just lovely.  Looks like someone really put their heart into it. I can’t wait for the physical release!

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Thanks, really appreciate it!

Can't add much to the other comments. Amazing stuff, atmosphere, writing, gameplay... So compelling! Be proud!

Thanks so much!

Found this game while doing a research project! This rocks!

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Glad you liked it! We are working on a full non-jam version too.

I finally beat it! Some of the later levels are brutally difficult, to the point where I was questioning if they were actually possible. If this was released back in the day, it'd be all through those "hidden gems" videos on YouTube.


Fantastic Game

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You'll be pleased to know that a big part of our overhaul of the game for the final release is going to be a more smooth difficulty curve!

LOVED this little jam gem, best homebrew game(in any console) I've played as of yet! It's just a lot of atmosphere, cool mechanics and art style on the gbc that makes this top notch. Would love to be a playtester for future releases! I'll join the discord as soon as I log into my pc, hope the 2.0/ final version comes soon! Keep up the good dev work :)

It's coming along pretty well. There always seems to be some new big thing to tackle but all of the levels are done so we are at the polishing stage.

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Is the team open to producing physical copies?

I've played the first few levels and I am certain I would like to add the title to my physical collection.

Edit: Once finished, of course.

That's the plan! :)

What's the difference between the three files?

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The 1.3.gb is the game, the pocket file is the game file exported for the analogue pocket, and OST stands for 'official soundtrack'

I'm really enjoying this. Were you familiar with Miyamoto's Mole Mania when you started?

Yes we were! It's a great game. Besides the digging over/under mechanic I do think it is pretty different too though. It is less of a puzzle game and more of an action game I think.

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Looking forward to the full release! Ditto all the great things that others are saying about the atmosphere and quality of the puzzles. 


-Two quality-of-life updates that would be nice to have are a move counter in the corner and an undo-move button (!) 


-The 'high' (optimal) move number has occasionally changed on me, but I'm not sure this is a bug. On a fresh game, the 'high' for level 1-1 is 23 moves. I've somehow achieved a 22 and cannot recreate it and the current 'high' is now set at 22. Maybe holding down the arrow keys to move instead of individual inputs can mess up the counting?


-A move counter would help illustrate the move cost of some things that aren't intuitive. Burrowing down + back up (1 or 2 moves?) Moving into a fuel tank and getting pushed back out (1 or 2?) Getting out of your robot and jumping back in (1 or 2?) etc. 


-The countdown to self-destruct is not the best for impatient people like me. Getting out of your mech and self-destructing does this immediately. 


-Tip for others. If you collect the gem, you don't need to complete the level for it to show up in the level select, but sometimes it doesn't register immediately after leaving the level. 

You'll be happy to know that the accuracy of the move counter has been one of our highest priorities for the final game. We have sped up the self-destruct sequence dramatically too (although there's a shortcut in the jam version-getting out of the mech before self destructing) The fact that you don't have to finish a level with a gem was a bug we have fixed for the final version of the game too.

For the undo move it would be really cool but I am afraid that the complexity of the game combined w the fact that it is on gameboy/gb studio make it practically impossible to implement.

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Gorgeous game! As many other people have said, the atmosphere is just-right.  There's something tonally magical about your art style, too. Thanks for making and sharing!

Thanks so much for the kind words.

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Great atmospheric game!
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I am loving this game, but I found a weird bug on level 2-3.

If, before pushing the block you need to push, you dig down from the spot to the right of the rock that's to the right of the fuel station, move 2 spots to the right, and then dig back up, you'll be on top of a hole in front of a magnet. You won't fall down the hole, but you can dig back down unless you move. If you do move, you're stuck, because you can't fall down and now you can't dig down, either. Also, weirdly, you can walk on some of the water tiles underneath where the hole is.

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Thanks so much for reporting this bug! Would you be interested in helping us find bugs in the final version of the game? If so, we have a discord server going to find testers here:https://discord.gg/4Z66GCjahv

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Just discoverd. Great job guys!

Thank you!

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OMG you guys have done excellent work! Really. With the gameplay itself, the design of the levels, the story, how travel works, the comfy cabin of the ship with the picture of his wife and daughter, the sound/music, and the minigame where you reroute the electricity. Its an all around masterpiece.  Some of the puzzles stumped me for a good moment which is freaking awesome, it makes it extremely satisfying to finish a level. I'm not usually a puzzle game fan when it comes to gameboy, but this is almost a completely different thing from the usual. Keep it up please and thank you fellas, its definitely not unappreciated, even if it's not as appreciated as it should be!

Thanks so much! Really appreciate the support

I was thinking about playing this game on my Youtube channel is it ok for kid

Yes I believe it is off of the top of my head but I may have forgotten something. Not 100% sure

It's fine for children. You will be okay.

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man I feel so bad for missing out on these amazing games! Would rather play this than elden ring any day! Thank you for your hard work please keep it up and if you can tell Lunchz he or she is doing a great job as well thank you

Thanks so much for the kind words! We really appreciate it. Stay tuned for the full release ;)

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I really hope you make a full and physical release, I will buy, you've done an awesome job.

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