Excellent work! I really enjoyed playing this. It's got some great retro trivia questions in it, too.
GumpyFunction
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Hey there! Seeing as you did such a great job playtesting the Jam version, would you be interested in helping us find bugs in the final version of the game? If so, we have a discord server going to find testers here:https://discord.gg/4Z66GCjahv
I'm having a nice time with your new game here. The wrench mechanic is a nice touch and the idea of racing with fruit is just super cute! Great work as always, bud.
I was playing through Race Mode and the fruit starts doing a kind of jiggly wobble then the game ended - but my time was not down to 0. Wasn't sure what happened there since I thought the lose condition is met when the timer drops to 0?
This kind of pack is just what the GBS community needs. Fairly priced and versatile.
One thing to consider it that scenes with heavy usage of sounds effects will require channel 2 to be free of information so that SFX do not conflict with the music. Makes it significantly harder to create complex tunes but I think a less complex song that doesn't conflict with SFX is better than the alternative - or at least a track with very light usage of channel 2 to minimize timing conflicts. Doesn't need to be every song in a pack, certainly. I made a copy of bs-mm-theme.uge and removed channel 2 and its still a banger, for example.
Well done, bud.
Erm, its supposed to Z or J... I updated it using a more recent version of GB Studio and that may have changed the button config on me. I'll make the change back to Z and J when I can. Thanks for letting me know.
You can always download the .gbc ROM and play in a Game Boy emulator if you want to map the keys to anything you like.