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ok, so I used a web packet tracker and also checked out the player logs, and it seems like everything is in working order on my side. it also could be that this may be a security thing on your computer? maybe it has something to do with me being an unverified developer?

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I am not sure, I don't have firewall nor antivir. I think it's something simplier. Also wonder what are thoose MonoBleedingEdge\etc\mono\ files with mentioning browsers and some various stuff.

the monobleedingedge stuff is because the build uses some features in unity that are "experiemental" 

I managed to hack it and skip connection part.  Screenshot I like how it says "NO INTERNET CONNECTION". Sadly I couldn't figure out how to patch the game since it reserves in the ram thoose values. 

No worries! I’ll add the option to skip waiting after 5 seconds

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Just played 2 times, and this is really so fun great game! I like the art, rpg atmoshpere fun there and voices ofcourse. So hilarious!  Thanks so much for this game! I lol all the time at audience, especially that gnome voiced "Go go go! Aaaa!" 

I'm so glad you like it! Arena is for the people!! I'm working on a "stop connecting" feature right now. Thanks for the bug find! 

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I'll sure play it again when next release will be. Don't want to be annoying, but when you plan to release new version?

hey! i'm not sure exactly, maybe tonight, maybe tomorrow, or maybe even a few days from now (hopefully sooner)? other people have been able to log in / create accounts, so i'm not rushing too fast to finish the next update - I want it to include a good number of optimizations :) 

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No need to rush, ofcourse. Sure, optimizations will be very good. Thanks!