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The smallness is a problem, not sure what to do, could make certain things bigger, but I think of the symbols as letters or words in a system. Once you recognize some small thing as indicative of an attribute it becomes a bit less indecipherable. Good point about disabled doors. The start issue I didn't realize was still in the windows version, I will need to update the downloads. The game speed can be adjusted with 'p' and 'o' and space. Also one thing I saw in the play was that you didn't use the 'z' or shift keys to read the information labels. I realize this is probably because they are never mentioned explicitly in the gameplay. Also scrolling the map is c+click/e+click and sadly not the scroll wheel.

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Interesting information. By the way, why are the ship rooms (tiles) sometimes coloured and sometimes grey?

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Ships with graphics are gray, but the ships without graphics are colored in, otherwise they will be colored in by holding z or shift for information.