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Light spoilers mentioned, as a heads up for other players.

I loved the graphics in this game, it definitely felt like something I'd see out of a gameboy game. The palette switches were nice and really helped set the mood. The enemy dialogue you received when entering a battle that could be different each time was a really fun and nice touch. Also the audio was pretty satisfying, and the music was really nice.

I do have a few criticisms though. To start, the game was registering my input even if I was not focused on the window. For example, when focusing on my discord window, "c," "enter," and etc. would register in-game. Also, the dialogue that talked of "weird lookin' men in dresses," I think "men in robes" would have not only been more apt, but would have also immediately given me the vibes of "oh, this is a cult thing," instead of what my initial thought was. And when it comes to the final boss fight, I honestly could not beat it. I probably could have if I spent a lot more time on it, but considering it came right after a different fight that is also somewhat difficult, I was never able to enter it with full health and I just could not get through it.

The fighting mechanic was fun, though I wish there was a way to recover health mid-fight. Almost makes the mushroom in the save house in the hallway feel redundant, as by that point I had nowhere else to use it. The gameplay was interesting though, it was amusing how you saved your progress and recovered health. It was also fun how at the very end there was a save house smashed through the hallway, I thought that was a nice touch.

Hey! Thanks for the criticism, I really appreciate it! We'll be sure to address it in our post jam build.

You can heal mid fight by the way. Just press X or Enter to open up the menu.

Oh huh, I never realized about the mid-fight healing! Thanks for the heads up!