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What a charming RPG! It seems like the battle system draws a lot from Undertale, but it works quite well here. The names and designs of your enemies are great, though I felt some of the battles (Stallawalla, perhaps) were a couple turns longer than they needed to be. Maybe I get better gear later, I didn't make it super far before dying and spawning in a black room.

I wasn't sure if I was in a Mother 3 scenario where I needed to trust and walk for a while, and I ended up coming to a cloudy room with towers and a broken heart, which looked to me like the end of your game. I kept exploring for a bit, but I was stuck outside all of the walls. My guess is that I died without ever properly saving (I entered a couple save houses, but wasn't sure if they saved automatically, I couldn't seem to interact with anything in them). Without setting a spawn point, I think I defaulted to the top left screen of your map. Walking down a couple screens and right maybe 6-ish got me to the cloud-heart room.

I think your menu text was invisible for me, too. I could see a cursor pointing at nothing when I paused the game. Battle UI all worked great, though.

Anyway, there's some promise here for sure, but there are a couple big issues you may want to address.

I'm glad you enjoyed it! Thanks for those bug reports! Btw you have to talk to the save man to save.

Save man? The houses were empty for me... very peculiar, I wonder what could have caused it?