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A jam submission

SKATERWITCHView game page

A platformer about flying on your skatebroom.
Submitted by Ítalo D (@MagicRainStudio), Yesenia 🤍 (@MagicRainStudio), sylks (@sylkspxl), Floh, Joaquim Scandurra (Sku) (@skuaunicorn) — 1 hour, 18 minutes before the deadline
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Play SKATERWITCH

SKATERWITCH's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation (graphics, audio)#84.6464.646
Fun#993.5083.508
Originality#1353.5853.585
Theme#3582.4922.492

Ranked from 65 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent Mode?
You must be able to transform Lila into permanent witch mode. You'll start as a skater mode and need to collect flight ability to reach the top of the mountain on your broom-skate, where you can obtain permanent witch mode.

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Comments

Viewing comments 52 to 41 of 52 · Next page · Last page

Sweet game, had a lot of fun despite the roughness that comes with jam games.

Did void so hard with 6 jumps the game refused to give me anything but the start of game checkpoint. Good luck with bug catching and navigation help, cause felt cozy ala A Short Hike just jumping around.

(+2)

Major kudos to your development and work on the game. I think with some more time and a bit of polishing, this can become a truly bite-sized enjoyable gaming experience. I think it would be really worthwhile to provide some introduction and or direction for gamers, especially those more unfamiliar with navigating pc formats when that might not be their normal playable console.

I found the sounds score, color palate, and flexibility in the game while executing cottage core art style elements - really brought together a cozy element. Personally, I would love to be able to play inside the Unexpected School!! It has so much potential!!

Thanks for the experience and good luck.

Developer(+1)

Thanks again for your comment! :D
Totally agree on providing more instructions for those unfamiliar with playing on PC. We're working on enhancing this version and delving deeper into the game, and your feedback helps us to keep going!
Yeah, Unexpected School can be a very challenge but might be worth it heh we'd love to get there.
Thank you so much for playing! 

Submitted(+2)

weeetch mode

Submitted(+1)

This game looks really fun! Couldn't get my dualshock 4 to work with it, I played a little with mouse and keyboard and I feel like I'm not doing it justice! Would love to try again in an update if that could work!

DeveloperSubmitted(+1)

Oh i had the same problem! Steam has a software called DSX it always saves me with any driver issue even for games outside of steam

Submitted(+2)

Great atmosphere, visual and sound design! Enjoyed the presentation a lot.

I agree with others that your game provides a ton of fun and shows great potential. I also agree that the most crucial improvement I find needed is in the difficulty curve. After "jump across" and "double jump across", the first real puzzle all of a sudden involves 6 whole platforms, in 3D space! That just totally caught me off guard and created more than a little frustration LOL

Had a lot of fun! Hope you can keep working on it and I think it will be great!

Developer

Absolutely, we'll work on balancing the design in a new version, sorry for the frustration.
It's fantastic that you enjoyed the music and presentation.
Thank you very much for sharing your feedback!

Submitted(+2)

Unfortunately my laptop wasn't able to handle graphical intensity of this game very well (Unreal Engine games always melt my laptop), but I managed to keep playing for a decently long while and was very impressed by the aesthetics and atmosphere!

I did find a glitch in the opening area, however. When I fell from the ledge overlooking the pool of water, I seemed to miss the death plane and went into the geometry below the surface and couldn't get out without restarting. I'm not too sure many will notice since I only fell due to a delayed input from my laptop lagging, but it might be worth fixing if there's a plan for a patched version later on.

Overall, it's very well-polished and has a great cozy atmosphere!

Developer

We're sorry you couldn't fully enjoy the experience, but thank you very much for trying it out and give us feedback.
Oh! We will definitely look into that bug in detail, we weren't aware of it! Thanks for letting us know and taking the time to leave your comment :)

Submitted(+2)

I enjoyed this game very much. The design, sound and gameplay were great. I almost gave up before getting my stylized hair but then I got better and better. Had lots of fun. Thank you

Developer(+1)

Thank you so much for playing and not giving up! it's true that the beginning is a bit intense, but we're glad you had a good time.

Submitted(+2)

Very nice aesthetic and vibes.
It would be extra sweet if it allowed me to play with a controller as I feel it almost a requirement for 3D platformer-ish games, as locking player movement to the the cardinal and intercardinal directions can be painful for many types of jumps. Knowing where to go can also be a headache. 
Give it a go a say!

Developer

Thank you for playing! It is controller compatible, unless you have a PS5 controller, it seems there is some issue with it. It works fine with an Xbox controller. The UI doesn't support controller, but the gameplay does, and it's much more enjoyable! :D

Submitted(+1)

I was trying it with a dualshock 4 controller. maybe it was on my end, who know

Developer

oh! maybe it happens with all the PS controllers, we'll look into how to fix it. Thank you very much for letting us know :)

Submitted(+3)

Cozy game and really original take on broom flying, really loved what you did with this one !

Developer

We're glad you like the concept! Thanks a lot for your comment :D

Submitted(+3)

Really cozy atmosphere! I love the visuals and the puzzles. 

Developer(+1)

Thanks a lot! Happy you liked it!

Submitted (1 edit) (+3)

I had a lot of fun with this one! Really great presentation and a unique idea. A lot of the jumps were challenging in a fun way and you can tell a lot of thought was put into the puzzles. 

My only criticisms would be that there were some jumps I had to figure out completely via trial and error, because the next cliff or ledge was out of view. It wasn't a huge deal but those were definitely frustrating because it didn't feel like I missed them because of my own mistakes, but instead for what basically amounted to luck. I also got lost a couple times and would've appreciated some way to know I was on the right path or not, especially when I was descending the mountain or doing something else counter-intuitive.

Overall, really great entry! I'd love to see what this looks like if you continued to develop it further.

Developer(+1)

Thanks a million for playing and for your feedback. Completely agree with what you've mentioned, and we're sorry for the frustration. We didn't manage the time to polish those aspects and we'll release an update soon that fix a lot of those issues, but  happy you still enjoyed it. We will continue with the development and your encouragement means a lot! :D

Submitted(+3)

Beautiful music, beautiful graphics, and a amazing experience to get to the witch place. The journey is amazing. This one is my favorite. Hope you guys win!

Developer

Thanks a lot for your nice words! :D We're really glad you liked it!

Viewing comments 52 to 41 of 52 · Next page · Last page