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I really enjoyed this game. It really stands behind it's claim to be a tiny rogue-like and does so much with little effort.  I have some suggestions on how to make it a more re-playable rogue-like. The game could be faster because you know that you'd have to go through everything again when you die. There could be more variation to stuff like upgrades and some equipments ( I liked the rings )s o that when you die what you've lost is more precious to you. Also there can be a random (chance) mini-boss or smth in the succession of 8 enemies to make the progression more interesting and riskier

Hey thanks for that extensive feedback! I'll make the game faster in the next update. I definitely want to add more content and variation in encounters and equipment eventually. :)