Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Ohh I imagined it would be scarier than it was. I liked the texture/mesh for the forest trees.

The two eye icons animating when you close your eyes was a great touch, I think using the title and UI as hints for success was really nice. The communication of mechanics/objectives through the tv/text objects in game was handled nicely too. The movement/input reaction speeds felt good too.

In theory you could memorize the path from the gate to any key and retrace your steps with your eyes closed, so I wonder if anything could be done to make memorizing parts of the path easier and more fun. This also lets you eventually add more difficulty or mobs or twist mechanics, as the player gradually navigates more successfully with their eyes closed, right?

Maybe there could be different foresty footstep sound effects, each a slightly different pitch or crunch, and assigned to specific movement in the 4 cardinal directions, so a player could memorize their paths a little easier by associating the sequence of sound. Or new floor tiles could be introduced that have a different texture/sound/associated mechanic.

This game has a neat thing going on, nice job

(1 edit)

Thank you for leaving a comment.  Your feedback is great and helps out a lot, I'll definitely look into different sounds, tiles and enemies.  I'm happy you enjoyed what there was. Thank you again for playing!