First time I hear of this one, but also my Mac mini is out of order and I’ve not done anything Mac-related in maybe two years now
Viewing post in XCode not starting automatically after installing GMlive
Hi
I am also using a Mac and after installing
Homebrew and Neko
Xcode is no longer auto-starting when building.
Have you resumed support for Mac OS?
Have you made any progress on a proposed solution to this problem?
Sorry if the text is difficult to understand due to machine translation.
Thank you in advance!
The issue seems to only happen for some people, I can only assume that this has something to do with brew install
updating other packages in process.
If you can reliably reproduce this (as this has something to do with brew install
rather than GMLive), you could perhaps file a GameMaker bug about it.