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(+1)

Yes, there will be updates. However, it may take a while because I am planning to continue this in Unreal Engine 5

2 years later and... No other tank? Hmmm you said it'll take a while.. I mean... In the meantime if you could if you do add another tank will you add electric turret traverse sound? (I'm a tank nut and I'm obsessed with electric motor drive sounds) However the current T-34-76 in-game is only with a hand cranked turret which doesn't make up for it :(

Cool game tho

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Hi Bodog,

Sorry for the late reply. I am learning UE5 and trying to make larger maps based on real terrain. Here is the tech demo I was working on in Unity with Houdini.


I was trying to make a game similar to GHPC but the workload is nearly impossible for a single person to accomplish. I want to thank you for your interest and support. I may have to focus on my study at this moment but feel free to leave any comment or reach out to me if you any other good game ideas(especailly tanks-related ones)!

Really cool! Map texture could be improved, and the distant trees should be billboard for performance (many games use that, don't miss out on that!) and if you're gonna think about engine sounds make them in Fmod, it's really easy, I sound mod for Assetto Corsa and it's simple-ish, one tutorial and you got your own sound! But I recommend using multiple samples or steal engine sounds from the War Thunder sound repository (free to download on GitHub, it includes tank tracks low mid high speeds and real life recorded tank sounds with low mid high rpms), heres a sound mod demo of mine (pretty crappy I know but I'll work more on sound mods someday) https://imgur.com/gallery/astra-h-sound-mod-ac-EicoRD1

Thanks a lot for the detailed feedback! I really appreciate you taking the time to point all that out.

You're absolutely right about the map texture and distant trees. Billboard/Imposter trees for LOD is something I’ve been meaning to implement, especially as I move toward larger-scale environments. UE5 may have built-in solutions for that.

Also, thanks for the tip on FMOD and the War Thunder sound repository, that’s super helpful. I haven’t dived deep into audio yet, but your suggestion makes me want to start experimenting with it sooner :)

Checked out your sound mod as well. Honestly it’s a great start, especially if you're doing it alongside everything else. Would be cool to see how it evolves! Thanks again for sharing all this, really valuable insights!