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Some thoughts:
-Bug squashing simulator (don't step on them, it's bad Karma)
-Main character style is unique and stands out. Like others have said, this feels like a very complete game
-Great use of Chromatic Abberation. It works really well to add a touch of color to an otherwise monochromatic game
-Almost feels like a stealth platformer.
-Triangles. Such a simple shape, but they do make for a great background. 

Thanks for sharing, had a blast playing. Will come back to try and top my score soon. Only got to around 500...

(1 edit) (+1)

Thanks for your feedback! We decided to keep everything simple hence the background triangles and such. We only focused on the core features and kept refining it until it felt like a complete game (which it did thankfully), although there should definitively more content added in the future. Thanks for playing and hope you managed to beat your 500 high score (getting 500 used to be impossible in first version)

also Bug squashing simulator sounds exactly like my last few hours of the jam so does rebuilding the game 3 times because you keep forgetting to do one small change.