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Yep! All elements have a unique effect! It took a lot of work, there were 4 effects for revolver, 4 for Pirate-15 (+1 for the neutral effect), and 2 from barrels. In total, there were 11 different effects we had to make!

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After playing a gain I think I got them all but correct me if I'm wrong:

Pistol: Does something on enemy kill.

F: Explode, I: Slow field, L: Lightning Bolt, M: Purple speed boost pickup

Rifle: Delayed effect when reloading with low/no ammo

Neutral: Damage stuff nearby, F: Damage stuff + explode, I: Slow things nearby, L: Lightning strike that chains, M: Gives player speed boost

And then there is a fire explode barrel and a lightning strike barrel

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That sounds correct! The purple speed effect also heals you a bit