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Ah I understand completely, we had to make a lot of cut due to stuff working in engine but then breaking in the web export, It's always painful having to remove so much of what was functioning.

Being able to cut what need to be cut without hurting the core gameplay is such a hard process, good on you for still uploading a working product. Have a great one

Yeah!

Yes, sometimes choosing what to cut and what to set aside for a working project can be a little hard.

Thank you.