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(+1)

Thanks! Yeah the main thought behind the blink was that you can immediately place yourself close to an ally to create a line if you see/whip enemies that are already lined up. Also blinking to archers and power whipping them into the moshpit of dudes is the best way to make sure they aren't slowly whittling away your health.

On the other hand, I didn't have time to balance it very well so once your army gets big enough they just spawn kill everyone and you never lose lmao

(+2)

Ahhh that blinking mechanic makes sense then! I think your game has the most fun mechanic in terms of "harvest".  Also... I LOVE necromancer themed games. I'm going to play until I get OP like you're saying.