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(1 edit) (+1)

[Before Playing]
Hey roger, Finally getting to play your game! Your ruthless leaderboard smashing play in my game still has me flabbergasted 😂
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[After Playing]

Man, this game. Wow. I love the training AI concept. (I already knew about it via discord but I didn't exactly know how it would work) The really impressive thing for me was the ELO & matchmaking system. Alot of games have multiplayer & you can't really play against/with other players. But this 'static' style of multiplayer as you're competing with leaderboards players again only possible cause they trained their 'AI'. Amazing concept. How much time did it take you to think of this? We've seen time & time again that simple controls can be really addictive & this is the case for this game. 
Top level entry this one! 👏

Edit: I sadly do not have the leaderboard smashing spirit such as yourself so excuse my low score haha

(+1)

Wow, thanks for the so kind comment.

I quickly thought about the AI idea when I saw that I would like to have confrontations, and I would like to see confrontations between the players; but in game launches, like in Jams, it is always difficult to bring players together at the same time to bring fluidity to the game.

So the idea came up, I wasted a lot of time with the initial AI, which was denser (I had thought in something like a snake game) but when I went to upload to the server I had problems, so I spent another day thinking about a game in which I could carry out the learning AI within the game itself, and this idea came about for a simpler game, fun, and that could hold people for a while.

The game already has 1090 players, and I'll improve it after the Jam.

About your low score, don't worry, our AIs will meet on the battlefield!

(+1)

Again, it really shows in the game that you thought of the problem of bringing players together at the same time in the game & found a solution to that.

I'm not surprised the game has picked up pace - That's super awesome to see! Very well deserved. 

Yes they will!