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1. Hello, all! I'm Kayleigh, though I tend to go by "Omulette" online. I'm in my fifth year of undergraduate study for a BFA in Graphic Design and BA in English (mostly for creative writing), and have far too many stories and characters floating around in my head. I don't post much (though I really should), but you can find links to my website and social media on my profile.

2. I did not, nor have I participated in a jam before this one. A friend linked me to the list of games published for the previous jam, though, and I immediately followed the MFGJ tumblr. I've been interested in making games for a few years now, so I figure working alongside other developers through this jam will give me the inspiration and push I need to make something fun.

3. My tastes definitely lean towards casual, experimental, and exploratory video games. The Animal Crossing franchise has been near and dear to my heart since my GameCube years, and New Leaf is my go-to game whenever I need some unwinding. Tearaway and Tearaway: Unfolded (for the Vita and PS4), as well as Proteus, have also been major sources of inspiration for making meaningful player/game experiences. As an artist and casual gamer, what draws me most to these games are the interactions between the player(s) and what the game has to offer. I hope to explore these further in the weeks to come!

4. I have some experience; not a lot, but more than nothing at all. I've worked with RenPy to make a short story and toyed with Unity, but most of my development work is in RPGMaker VX Ace. I've been working especially hard on refining custom sprites, tilesets, and creating more complex event chains.

5. Aside from playing/making video games, I love to knit and crochet. I also have a passion for collecting ball-jointed dolls (BJDs)--they've been my models for a collection of small knitted sweaters I've made over the past few months.

6. I'm no veteran, but I can agree with what's already been said. For anything creative, I find that starting small is the best way to manage projects that may turn out to be larger than you intended. I'm definitely guilty of trying to execute overly-ambitious ideas. Just don't get discouraged; keep making, and you'll have something wonderful by the end of your labors!

Heyy I am Kostas and I am a programmer... I just started assembling a small team, you can join if you want (Going for a 2d Unity project (genre unknown yet :p))

yaaaa same i love animal crossing + proteus and they're my top inspirations this jam! i can't wait to see what make!