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[ ! ] Introduce yourself (now with advice!) Sticky

A topic by lysander created 179 days ago Views: 1,830 Replies: 125
Viewing posts 1 to 76
Jam Host (Edited 1 time) (+1)(-1)

A jam favorite, back by popular demand! You know the drill— it's what it says on the can. Introduce yourself to your fellow jammers and check out some of the other people dropping by. The below questionnaire is optional, but feel free to use it!

1. Hi there! What's your name? Want to introduce yourself?

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

4. Do you have experience with game development? What did you do/with what engine?

5. Tell us about something you're passionate about!

6. Any advice to new jammers (if you're a veteran)?

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  1. Hey there, I'm Arachnibot! I make things and am bad at writing about myself.
  2. funny enough, this is my third time participating in this jam (and hopefully my second time finishing). Hopefully this time I can plan out my time a bit better, and not spend the last day scrambling to make levels.
  3. I have a massive variety of favorite games, but I have a particular soft spot for Indie games with good pixel art. I adore games like Undertale, Nuclear Throne, OneShot, and Hyper Light Drifter just as much as I adore games like Dark Souls and Splatoon.
  4. I worked on a game called Bellerophon for the last jam. I've also created dozens of unreleased prototypes.
  5. Making things!
  6. I'd say the biggest piece of advice I have is to make sure you have a rough plan of the things you want to make during the jam. The planning doc we had for Bellerophon was invaluable in helping me and my partner know which way to progress. With that in mind, think small, and expect even that to be too big. Bellerophon's Design doc was several pages, and we didn't end up making 80% of the ideas on it.
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1. Hey everybody I'm Landonscribbles (Landon is also juts fine).

2. I didn't participate in the last game jams but I have been to a couple of games jams previously. However life events prevented me from completing either one of them before and so I really want to: complete a game jam, release a completed game (however tiny!) into the world, and work with some other awesome people.

3. My favorite games are a bit all over the place, a few are: Final Fantasy Tactics, Glitchhikers, Fallouts 1, 2, & New Vegas, Mirror's Edge, Undertale, The Walking Dead Season 1, S.T.A.L.K.E.R. (s), and Dwarf Fortress. Many of these have inspired interest in game development in me but more than anything when a game has a cohesive internal universe it makes me wish I could create the same.

4. I've worked on some small personal projects that I've been learning on but haven't finished anything. I'm most experience with Unity (2d) but have played a bit with Game Maker Studio and a tiny amount with PyGame.

5. Game development, I know I know obviously everyone who participating in a game jam is but this is the most rewarding kind of work I've done in my life so far. As I gain more experience in the field I'd love to find partners to work on projects in the future!

6. I'm not a veteran but from the small things I've worked on I'll echo the above on keeping the scope small small small. Just from projects that I thought would be simple and fast it quickly became apparent it was always much more work than I thought.

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1. Hello everyone, I'm Anna Birna, pickoloh in the discord chat. I'm a college student studying music history, computer science, and creative writing.

2. I did not, but I've been aware of game jams for a while now, and have always wanted to participate in one, since they seem like a lot of fun, as well as a really rewarding and educating experience.

3. I really like dating sims, visual novels, RPG's, and games with good soundtracks. I just played Abzu and honestly if I could ever create anything like that, I'd be in heaven. Some of my favorites are Dragon Age, Mass Effect, Fire Emblem, and Magical Starsign

4. I do not. I've participated in some hackathons, but mostly I'm entirely new to the concept of game development. I think I'm good at the individual parts, but I've never tried putting them together.

5. I really love telling stories and establishing a relationship between characters and the reader/player. It's an incredible thing when a game can make you cry or laugh or feel something because of it's characters. Also I love drawing, singing, composing, writing. I like making things, haha :-)

I look forward to this, and good luck to everyone else.

Host

We have similar tastes! I love Abzu and narrative games.

Where is this magical place where one can study both music and computer science at the same time?

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1. Yo yo yo I'm Everett but Ev is the easiest way to type that.

2. I've attempted many times to do this jam (since the first one actually) because I want to complete it so badly....... but I'm a dingus and never pull through...... I've been really good about putting out projects that reached the initial planned idea this year so!! I think I can do it!!

3. God okay I love Bioware games. Like, so much. Storytelling is so important to me in games and they do it really well (albeit sometimes not consistently). Some of my faves are Mass Effect 3 and Dragon Age 2. I also play Pokemon, Fire Emblem, and generic fantasy farming sims (Stardew/ Harvest Moon). I got into the RPGmaker games when I was 15 and those really inspired me to want to make my own games when I realized there was a WHOLE engine dedicated to that.

4. I've messed around in both RPGmaker 2003/VXAce and in Clickteam Fusion. I've attempted to make 3D models in maya and it looked fine until I fully rendered it and then it turned into spaghetti. One time I looked at Unity and cried... Needless to say I have a Lot of learning to do.

5. I like plants, fun socks, and bees like any generic hipster out there. I'm passionate about dogs, birds, and lizards (all animals are important tho). Space is great, but so is the ocean, and one time I did a project on how we have explored the same amount of space as we have the ocean.

In relation to the actual jam I'm passionate about drawing and character establishment, making characters seem lifelike and realistic is vital to a good game for me.

Host

Rendering in maya can be pretty tricky but it's not totally necessary for dev! If you have any 3D questions I can do my best to help!

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1. i'm h2o2/pilumvane, but most call me poke. I live in timezone UTC/GMT+8. i also draw.

2. I love creating!! I've also done art for pet sites, and creatin small graphics is always fun n nice!! projects are also great n i love to take up new hobbies n meet new friends. (being very tired n always workin is a passion at this point sdfghjk)

I'm also not rlly able to get into fandoms much, and always love drawin OCs, but keep em to myself/give no context, so it's def a fun way 2 meet new ppl i think! 0;

3. I love science n math themes a lot, problem solving/puzzle games(like professor layton) n chill games(like stardew valley or acnl) are most probs my fav genre of games. Mystery, psychological, horror and dark/melancholic stories/themes are def A++ too. Rhythm games are most probably a far second lmao

I guess ACNL/stardew valley in a far-off manner did!! I've always been a huge lover of creating things, and they've made me want to create a platform to express that and path a story way n stuff for others too ig 0:

4. UHH if virtual pet sites count, yeah. I've been drawing/working for pet sites for 3 yrs now!! I've been creating graphics/art for em, and draw mostly pets for users for customs. I did item art way back when lmao

I have basically 0 experience with game-game development tho qωqq (but i'd love 2 learn!!)

5. Science, Math - learning mostly! I'm also rlly... passionate abt minor details, both physically and socially - I love particular things that give attitude/symbolize things like moles n lashes or tattos, body features, and socially stuff like unique relationships (that fall under gray areas usually to be labeled under romantic/platonic/etc), and minor characters LAFFS doing work, being busy n havin fun are also life motifs tbh!!

6. please Q___q

Host

Chill + sim games are honestly my favorites... it's funny because I also really love intense horror games ahaha. Best of luck with your jam game!!

1. Hi! My name is Steven. I sometimes go by 5TEV3N or Steevuhnn

2. I didn't participated in the last jam, but I did join the first one! For this jam, I'll be looking into joining another team. I'm really used to working alone so this is the perfect opportunity for me to put myself out there get to know more people in this community.

3. I have too many favorite games to list. But if I had to choose one, I'd pick Dark Souls 1. My inspiration for making games are Passage and Drowning in problems

4. In terms of game development, I know how to use Unity(my C# skills are enough to squeak by), Construct 2 and a bit of RPG Maker VX ace. But I'm willing to learn any other program if need be. You can check out some of my stuff here.

5. Video Games (both playing and making them) and eating pho.

6. If this is your first jam, understand that your vision of what you want your game to be may not show in your final build and that's okay.The fact that you're willing to put in the work is an achievement in itself.

Host(+1)

It's great to have you back!! That's some solid jam advice, also.

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1. Hi there! What's your name? Want to introduce yourself?

I'm Sam, but mostly I go by Synzia online. I'm a recent college grad (BA in English-Creative Writing).

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I did not, but I wanted to join because I want to create games for fun and for a living and I figured I might as well get a jump on the process!

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Pokemon, Skyrim, Bastion, Transistor, and Overwatch are some of my favorites. Honorable mentions to the Borderlands series and both Portal games. Bastion in particular was the game that sparked my interest in making my own games. I read a review of it and immediately began saving money to get a console to play it on. I eventually got it on Steam and played it all in one sitting. I was in community college at the time, and didn't really know what I was doing with my life, but Bastion gave me the courage to actually pursue a game career!

4. Do you have experience with game development? What did you do/with what engine?

I do not. I've been messing around with Unity and with Twine (I'll be using Twine this jam), but I've never done any extensive work with creating games. This jam is my first step! I've taken programming classes before (Python, a bit of C++, and an intro class to Linux) so I won't be totally lost when it comes to variables and such.

5. Tell us about something you're passionate about!

Writing! I love writing, I love telling stories, I love sharing stories. I write mostly fiction, mostly novels, but I've also worked on short stories and non fiction/memoirs. I tend to be verbose (oops). I also just like learning. I'm that kind of person that spends hours getting lost on Wikipedia and then spends the next few days spouting the random trivia I learned. I also enjoy helping people, as I was trained as a peer counselor and worked with a nonprofit that assisted LGTBQIA+ youth.

6. Any advice to new jammers (if you're a veteran)?

I'm a newbie, I'll take advice if you've got it, I'm incredibly intimidated actually (I'm usually much more of the lurking type, but I'm trying to push myself more!)

Host

Aaa Bastion is also one of my favorite games! The art and world really drew me in and I wanted to create beautiful games like it. If you get the chance sign up for the discord (if you haven't already)!

Awesome! I'm primarily a word person myself (no real experience in programming or art) so I'm curious what kind of game you'll be making. I'll also be using Twine.

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1. Hi there! What's your name? Want to introduce yourself?

Hello, I'm Ryan! I'm an aspiring game developer. I also write a webcomic called Newheimburg.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

The last few times I did this jam, I got too ambitious w/ my work, and ended up creating half-finished stuff that's going to have to get re-worked in the future. THIS time, I'm following the K.I.S.S rule. I'm working with RPG Maker XP, using the premade assets, doing my darndest to make the work easier and more rewarding for myself.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Not any favorites in particular! One of my big inspos would have to be those old Clik' n Play amateur games you used to be able to buy from those 1000-in-1 Game CD's at Sam's Mart. That was the main thing that solidified in my mind that 'I could do this exact thing! I could just MAKE a game!"

Of course, two game jams later and I have no complete work seems to say otherwise, but... (-P

4. Do you have experience with game development? What did you do/with what engine?

I've done this jam twice last year, once in Ren'py and once in Unity. I've also fiddled with Adobe Flash, Clickteam Fusion, and Twine.

5. Tell us about something you're passionate about!

Comics! I love comics so much.

6. Any advice to new jammers (if you're a veteran)?

If you're anything like me, you likely have mapped out an extensive concept for how your game's finished product's going to turn out. Don't fall for it. Even if you do accomplish your vision, the process will leave you bitter and drained. Who wants to leave a game jam feeling like that? Not me, and I'm guessing not you, either. I recommend pin-pointing ONE specific thing you want from your vision that you can manage, and everything else can be ad-libbed.

Host

It's awesome to see you joining us again! Scope is definitely really tricky with these events, but it sounds like you have a much more experienced handle on what you can achieve. I look forward to seeing your work!

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1. Hi there! What's your name? Want to introduce yourself?

Hey! I go online by the name Rad, or Radicalest.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I have not participated in any game jams before and decided this game jam would be perfect as the name is My First Game Jam.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

My favorite games include Terraria, Minecraft, Undertale, Telltale's Walking Dead Season 1, Factorio, Stardew Valley, Fallout New Vegas, Portal 1 & 2, Pokémon Fire Red. However, the one that originally sparked my interest in game development was Undertale as tobyfox wasn't a game developer before Undertale, and as many of the others were started by one or two people it made me realize that I could make a game too.

4. Do you have experience with game development? What did you do/with what engine?

Yes. I attempted to make a game in Java but didn't get far, so I tried out Gamemaker: Studio and have finished two games in it already. Those two games are terrible and small, so I'm using this jam as an attempt to make a larger and better game.

5. Tell us about something you're passionate about!

I am passionate about Game Development, and playing video games. I am also passionate about engineering. I'm just started getting into engineering so I don't know much about the different types of engineering and all the technical terms.

6. Any advice to new jammers (if you're a veteran)?

I am not a veteran, but I can tell new jammers to not start thinking big with their ideas, and to start small. Also have a rough plan of what you're going to do, but remember it's a rough plan and nothing in it is final. The rough plan is just so you're not scrambling on what to do.

Host

Aaa it's cool to hear that this is your first jam! It seems like a few other people have also been inspired by Toby Fox--it's really awesome to see that. Best of luck in the jam!

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1. Hi there! What's your name? Want to introduce yourself?

Hello! I'm Gaby-sosa, but I go mostly by my nickname Sosa.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I always wanted to create a game. My First Game Jam gives me that opportunity, with the added challenge of finishing it with a deadline.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

My favorites games are the ones done mostly on RPG Maker, (IB, Teitai Shoujo, OFF, Oneshot...) and Undertale. Some Visual Novels also are on my heart, such as Katawa Shoujo and the CHARON games.

4. Do you have experience with game development? What did you do/with what engine?

I don't have experiece with game development. This is my first gave, and I want to learn as much as I can working with RPG Maker.

5. Tell us about something you're passionate about!

I LOVE drawing (specially with watercolor and charcoal), designing characters and reading webcomics!

Host

RPGMaker has such a soft spot in my heart--both for the games and how fun it is to work in. What are some of your fav webcomics :Oc ??

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  1. I'm Cam! I'm a UX/UI designer (helped make on Procreate for iPad/iPhone). My passion is UX and video games and my goal for 2017 is to release one game this year and make at least 1c on said game.
  2. I participated in the last one (on my own) and ended up uploading something which was a personal goal of mine for 2016. It was incomplete but still it was a big step for me to put something out there. I aim to do the same with this jam. My biggest obstacle will be coming up with a small idea and executing it within the time.
  3. Hard to pick a favourite game, but Mario 64 is probably up there; Shigeru Miyamoto is a huge inspiration to me. I aspire to make a local multiplayer, sports-hybrid game, in a similar vein to Smash Bros, Bars Bari Ball, Samurai Gunn, Video Ball etc.
  4. I have been teaching myself to program C# with Unity and TBH I'm not that great at it haha. Previous to that I have had no experience with programming or making games.
  5. I'm passionate about UX. In particular the micro-interactions a player/user has with the software. Animations, transitions, feedback etc. All of the little things that polish the game to make something amazing. I also have a soft spot for local multiplayer, as a kid that grew up with the N64. There' something special to me about huddling around a TV with friends swearing, yelling and laughing at each other all night playing games.
  6. I guess the one thing I learnt from the first time I did this jam is that you have to think small. When you think you have a great, small idea, cut it in half again. And then again.
Host

WHOA procreate that's pretty cool! UI/UX is soo important to games--it's really neat I think making something that's easy for people to pick up and use and has a satisfying feedback. It's great to have you join us again and I look forward to seeing your work.

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Thanks! Yeah, I freaking love UX. It's a shame it's still so vague to a lot of people!

I really, really want to upload something at the end but I struggle so much with ideas it gets really stressful!

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1. Hi there! What's your name? Want to introduce yourself?

Hey! I'm Pepebeto, but people tend to call me Pepe, which is also fine!

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

This is my first time in this jam, and also my first time in any jam in general. I recently decided to develop my own games and I want to experience a game jam so I can share my work with other devs.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I love platformers and action adventure games! I love the ones made by Nintendo, but I'm always looking into the indie scene for games that take inspiration from them and also bring something new to the table. As for now, I recently played the GBA kirby games and I would like to make a game that resembles the relaxing and fun vibe that those games offer as much as I can.

4. Do you have experience with game development? What did you do/with what engine?

I have been tinkering with GameMaker Studio for the past 2 or 3 months, making little prototypes that I would love to make again from scratch with everything that I have learned and finally finish something.

5. Tell us about something you're passionate about!

I really want to make games. Since I was a little kid I always thought that game developing was so hard that there was no way I could do it. This year I just gave it a try and I was amazed at everything that I was capable of, and now I don't want to stop. The fact that I have so much to learn both scares me and excites me.

Host (Edited 1 time)

The learning part of dev is the most challenging and rewarding part of it! It's nice to meet you, Pepe, I hope you can learn a lot this jam!

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1. Hi there! What's your name? Want to introduce yourself?

Hi everyone! I'm Elisa (just call me Ellie :3), I'm an illustrator, concept artist and 2D artist. My dream is to work for some big videogame software houses and I'm studying everyday for it! Here's my portfolio~

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I did not participate in the last game jam here on itch.io but I already participate in two physical game jams (one was the Global one). The reason why I like to join the game jams is because I want to become a professionist concept artist so I need a lot of experience 'on the ground'!

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

My absolute favourite games are RPGs: starting with Neverwinter Nights and Baldur's Gate I became a big fan of The Elder Scrolls Saga, then of course The Witcher, Dark Souls, Dragon Age and similar. I like the Final Fantasy Saga (my favourite one is FFVIII), Assassin's Creed (just 1 and 2), Dishonored, the Silent Hill saga until Origins (expecially 1 and 2 that is my favourite) and some other horror games (indie too like Amnesia), The Last of Us, Tomb Raider, and I like some strategy games too like Age of Empires/Mythology but also something like Limbo, This War of Mine, Undertale. ... Yeah I do play a lot of different kind of games ahahah!

4. Do you have experience with game development? What did you do/with what engine?

I'm currently working as 2D artist in a indie italian team, we're developing a game called Lost Paradise. I also worked already as 2D artist/concept artist for some small game projects.

5. Tell us about something you're passionate about!

Well my first passion is of course drawing and painting! I always loved drawing so much that I ended wanting to make it my work. I also like play games (you don't say? lol), watching tv series, movies and anime, reading (I love fantasy and horror books, and I read comics too), writing sometimes, and travel when I can. I'm addicted to fantasy, medieval and pirate stuff, and mythology too. I expecially love celtic and precolumbian mythology! Recently I'm studying ancient north and scandinavian mythology for a portfolio project.

6. Any advice to new jammers (if you're a veteran)?

I'd just participate to two game jams so I'm not really a veteran, but I have an advice for everyone: have fun! This is a great experience and it allows you to make new friends and to find out a lot of new useful things that will improve your work and your approach to this job. Do everything with passion and joy and push yourself hard but in a positive way. Try to absorb the better things from this experience, it will become a great memory for you!

Host

Ellie your work is soo lovely! I also really enjoy drawing + painting and your work makes me want to get back into it. This is really important advice also--thanks again for sharing!

Hi J! I'm so happy to hear this, I'm glad that my works could inspire you to draw and paint more!

Thank you so much for your message <3

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1. Hi there! What's your name? Want to introduce yourself?

Hello! My name is Katie! It's very nice to meet you all! I love love LOVE to draw and make comics, and I want to sell my own art someday! That's...actually one of my resolutions for this year. Open up a little shop to sell my art online, haha! I guess if you want to see my art blog, it's right here! I'm hoping to have some more complete pieces to put up real soon...

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

Nope, this'll be my very first time doing a game jam, or any kind of jam in general. I just wanted to try out making a game, but to ensure that I actually complete it, a deadline is in order! So, I think this jam will be good motivation for me. If there's a deadline, I'm more likely to actually finish something rather than fuss around with the details.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

My top top favorite games are Paper Mario 64, Paper Mario: The Thousand Year Door, Animal Crossing: New Leaf and Undertale. I've noticed that I really gravitate towards games that are more story-based than gameplay-based, if that makes any sense...? I'm basically more of an RPG kind of girl than anything, and I like learning about different characters and their motivations and their backstories and everything. Undertale in particular inspired me to make a game, especially after reading the artbook and seeing all of the different parts that went into it, if only because I had the epiphany that, hey! This guy made a game! I can make a game too if I wanted to!

4. Do you have experience with game development? What did you do/with what engine?

I remember when I was, like, 13, I played around a lot with RPG Maker 2003. I had a lot of fun with it, but I didn't really know all that much about the ins and outs of the program - switches were a total foreign concept to me. I also played around in RPG Maker VX Ace and made a short fetch quest game in order to just try out the software. Now, I'm doing this jam with Game Maker Studio, mostly because I really want to have free reign over what my game looks like, plus, I want to learn how to code, too!

5. Tell us about something you're passionate about!

Comics! Graphic novels! Telling a story!! My big big dream is to create SOMETHING that'll really make a positive, lifelong impact on someone. If I can do that, the rest is just cake to me. Uh...that's pretty vague, I apologize.

I'm also pretty passionate about the education system and how to improve on it, especially early childhood education. I'm actually a teacher myself - I used to be a Pre-K teacher, but now I'm a toddler teacher. I just find the growth of a child that young super interesting - so much growth happens within the first few years of a life!

Host

Aa boy same! I love narrative games! It's really cool to see too in this thread that Toby Fox is inspiring people to make games.

Sort of related to education--teaching is a really key element of games! I think you might be interested in reading up on some game design articles related to tutorials. Games have to give resources and communicate with a player and give them the space to interact and solve problems.

Oh man oh man, narrative games are totally my favorite. I find that even when there isn't a lot to go off of in a game, I try and create conversations between the characters in my head. For example, I like creating little backstories for my animal villagers in my Animal Crossing town, it just feels so much more real to me!

Ooh, and thanks for the tip as well! I've been really going through all sorts of different video and articles for tutorials on Game Maker Studio, just to get a good feel for the software, but I think that reading up on game design about using tutorials in game will also be great too! Heck, just reading up more on game design is something that's still pretty new to me. I've recently been really pouring into Extra Credits's videos on game design, but do you have any recommendations on other people's articles or videos I should check out about game design?

Host

Extra credits is super good! Here's a really interesting slideshow/talk about learning in games (with special regard to application development, actually).

A lot of the times I like to look through Gamasutra articles--especially for game design and game business/industry. If you follow their twitter, you can get these articles on your feed.

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1. Hi! I'm Roe/Rose! I have experience in art, but almost none in coding. I'm also pretty young, currently only in 8th grade!

2. I joined for fun mostly! I also wanted to start young so that when I'm older I have experience if I hope to go into the industry, and also so I could build up to my personal goals!

3. Pokemon is probably my favorite!

4. nope! I did fiddle with Quest and made a test so I wasn't lost though!

5. Storytelling and the like!


(+2)(-1)

1. i am ty!!

2. I haven't joined a jam bc I was scared but I thought it looked interesting!! I wanted to challenge myself by doing something new!! it was my sister who is pushing me more but now i'm more excited abt this.

3. I love... games like stanley parable and pokemon and games by kitty horrorshow... lots of other horror games as well but cant list from th top of my head make me want to make my own..! or at least games with some creepy but effective elements. OR i want to make people cry

4. no..! but my sister and I are currently trying to figure out Unity and we are gonna check out some other programs to familiarize ourselves with. its so foreign but so so so interesting to play around with something new to me like this

5. good music & good stories

(hi j)

TYR!!!!! i didnt know u liked kitty horroshow omg....... are u gonna make a horror game...

Host

omg.... helo tyr.....!! i'm eyeballin at kitty horrorshow too omg i'm excited to see what you guys do!? unity has a lot of nice stuff for getting started also :Oc if you're goin 2D i think a lot of ppl are doin gamemaker also.

1. Hello, all! I'm Kayleigh, though I tend to go by "Omulette" online. I'm in my fifth year of undergraduate study for a BFA in Graphic Design and BA in English (mostly for creative writing), and have far too many stories and characters floating around in my head. I don't post much (though I really should), but you can find links to my website and social media on my profile.

2. I did not, nor have I participated in a jam before this one. A friend linked me to the list of games published for the previous jam, though, and I immediately followed the MFGJ tumblr. I've been interested in making games for a few years now, so I figure working alongside other developers through this jam will give me the inspiration and push I need to make something fun.

3. My tastes definitely lean towards casual, experimental, and exploratory video games. The Animal Crossing franchise has been near and dear to my heart since my GameCube years, and New Leaf is my go-to game whenever I need some unwinding. Tearaway and Tearaway: Unfolded (for the Vita and PS4), as well as Proteus, have also been major sources of inspiration for making meaningful player/game experiences. As an artist and casual gamer, what draws me most to these games are the interactions between the player(s) and what the game has to offer. I hope to explore these further in the weeks to come!

4. I have some experience; not a lot, but more than nothing at all. I've worked with RenPy to make a short story and toyed with Unity, but most of my development work is in RPGMaker VX Ace. I've been working especially hard on refining custom sprites, tilesets, and creating more complex event chains.

5. Aside from playing/making video games, I love to knit and crochet. I also have a passion for collecting ball-jointed dolls (BJDs)--they've been my models for a collection of small knitted sweaters I've made over the past few months.

6. I'm no veteran, but I can agree with what's already been said. For anything creative, I find that starting small is the best way to manage projects that may turn out to be larger than you intended. I'm definitely guilty of trying to execute overly-ambitious ideas. Just don't get discouraged; keep making, and you'll have something wonderful by the end of your labors!

Heyy I am Kostas and I am a programmer... I just started assembling a small team, you can join if you want (Going for a 2d Unity project (genre unknown yet :p))

Host

yaaaa same i love animal crossing + proteus and they're my top inspirations this jam! i can't wait to see what make!

1. Hi there! What's your name? Want to introduce yourself?

Ay What's up? You can call me by my discord name, Xian Xian or Li-Fei. I'm a college girl, 21 years old, who's practically a hermit thanks to online school. I spend way too much time on the computer.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I participated in the last two jams, Winter and Summer. This time I actually plan on using a new engine, which is Game Maker Studio. I want to learn a new engine that isn't Twine. It's always good to broaden your horizons despite the many many hardships you will endure. I'm really slow at understanding coding, so I know I'm in for a challenge as Twine code isn't really all that complex. So I guess this is my answer on planning to do better.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Like last year, the Zero Escape series has been my favorite. If you guys see me on Discord, I've been talking about Phantasy Star a lot and I'm even playing the ones I haven't started, which is Phantasy Star 4, and I plan to actually beat Phantasy Star 1-3. I got halfway through 3 and then stop playing years ago and now I have no memory of what I'm supposed to do next. I also really love Banshee's Last Cry and The House of Fata Morgana. I really love games with a lot of story that hits me in the heart with pretty writing.

4. Do you have experience with game development? What did you do/with what engine?

The only game dev experience I have is Twine 1.4 and recently Twine 2. Twine 2 is sort of easy compared to Twine 1.4 I'm noticing lately. I've also done a little bit of Renpy and I know basic CSS thanks to Twine.

5. Tell us about something you're passionate about!

I'm super passionate about story telling, I've been writing fiction and poetry since junior year of high school and even had some poetry published in zines, but I don't like my poetry anymore so I don't really talk about it anymore. I will say that school work has fried my writing skills recently. Most likely this post is riddled with mistakes and I will go through writer's block in period of time when I have to get some writing down.

6. Any advice to new jammers (if you're a veteran)?

Don't beat yourself over not finishing a project and just marvel over your progress. I know this is hypocritical of me to say, because I complain about not finishing stuff all the time, but this is something that you have to remember when you're submitting a broken ass game into the box.

Host

hey it's great to have you back again! i'm excited to see where you go this jam!

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1. I'm Drew! I'm a sophomore in high school. I'm rather busy but really enjoy playing games, and have always wanted to make some fun, simple games.

2. Nope! I was probably ultra busy back then, and I wasn't really heavily involved with gaming back then. Right now I feel more in control of my life and want something productive to spend my free time on. This seems like a good way to organize myself, etc.

3. Generally casual or lifestyle games catch my fancy. I enjoyed a lot of the concept behind Dandelion by Cheritz. I really like designing Sims! There's also various RPG Maker games that I really love, such as Homework salesman. In terms of popular games, my main favorite right now is definitely Undertale. I can't particularly pinpoint a game that has made me want to make my own, though. ;;

4. Not much! In the past I've mucked around with free versions of RPG Maker, but I haven't done anything close to game development before. I do have a ton of experience with programming, though not for games.

5. Ah I'm passionate about a lot of things! Related to this in particular, I'm really passionate about animal rights and programming in general. I really love cute things? I don't know. Unrelated, I love reading books and drawing. ??? I'm not really good at stating my likes, actually.

Host

hi drew! best of luck making a fun, simple game this jam!

(+1)

1. Hi there! What's your name? Want to introduce yourself?

Hey everyone. I'm Elaine, a graduated art college in Spring 2016 as a concept artist. I've had some work in the industry, spread out on indie game pitches, a VR experience and animation. Here's my portfolio.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I did! It was an idea I had, which I named "Home". I think the uploader in the previous jam called it "fox game". My portfolio actually has some of the art I did for it. But hmm, I think I learned not to take on too much for a short jam. Also communication is very very important to finishing tasks in the first place. I would really love to join a team that's interested in meeting friends, not to just finish a jam.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Journey, Shadow of the Colossus, Inside, Monument Valley, to name some off the top of my head. Really love the vibe of games without dialogue but what matters most to me is a self-reflective end of some sorts, even if it's a vague one. I want to give players, who wouldn't even call themselves gamers, a place of meaning to explore. I'm not that crazy about competitive gameplay, I think I'm more of one to offer playable illustrations.
I'm also just interested in game dev in general but I prefer learning with someone. Tutorials aren't that fun for me. Would love to collab to learn and trade secrets of trades :D

4. Do you have experience with game development? What did you do/with what engine?

I've had some experience with the previous jam in Unity, but just the bare basics.

5. Tell us about something you're passionate about!

Other than drawing, I love taking care of plants. I find it inspiring to watch them grow. :) Talking about philosophy is nice. I also love Naruto. *cough*

6. Any advice to new jammers (if you're a veteran)?

I wouldn't say I'm a veteran but advice I would give is:
1) communication is the foundation of teamwork
2) trust your team
3) be enthusiastic and supportive!

Hit me up on Twitter! :D

Host

hey elaine!! omg i'm yelling i didn't realize you worked on a VR experience aa that's so cool!?

also.... if you haven't found a team yet i am working on an idle airship game (where you grow plants) if that's something you're interested in?

Ahh Sorry J! I got a work email so I just saw this. Can't do this current jam @_@ I'll be busy until next week.. :( Unfortunate timing;;
but I'd really love to work with you on a jam though!! That airship idea sounds freaking awesome so if you're still continuing that one...~~ Q u Q
> aka YES LETS COLLAB!

heh yeah I got to work on some cool stuff :3 Hopefully I'll get to show you what I did if and when the projects are released~ :v

Host

omggg i'd love to see them! u gotta let me know.

i feel the timing thing tho i'm actually traveling for a week in the middle of this jam aaaaa but i'll be attempting a prototype of the game and hopefully working on it in the future!!

(+1)

1. Hi there! What's your name? Want to introduce yourself?

Hey everyone, my name's George. I'm 22 and have recently graduated from uni with a degree in English Literature. I've always wanted to have a go at making my own games but have never built up the confidence to give it a go. I'm from a writing background, having written multiple plays for the stage before, so I hope to transfer that experience into an interactive fiction game built through Twine - I'm useless at code and art so that seems like the best place to start!

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I didn't, but I've always been interested in the idea of taking part in a game jam. This one seems to be quite accessible for a newbie like me!

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I like way too many games to have any definite favourites. I've been building up quite a sizeable collection of indie games on Steam, of which my favourites are probably The Binding of Isaac, Coin Crypt and more recently Stardew Valley. Such a relaxing game to play. In terms of games that have inspired me to have a go at making my own, I think the adventure games Ben There, Dan That and Time Gentlemen, Please! are probably my biggest inspiration. They're just really funny grassroots games, made with minimal resources. If I could create something half as funny as those games I'd be happy.

Shout out too to Little Inferno, which I think is a cracking little game that is far far deeper in terms of meaning than anything else I've played but I haven't found anyone else who agrees with me (yet!)

4. Do you have experience with game development? What did you do/with what engine?

I've never developed a game before! I've played around with Game Maker tutorials before but have never completed a big project on my own.

5. Tell us about something you're passionate about!

I'm really passionate about literature, and particularly the evolution of literature in the digital age. I think games can play a really big part in this, particularly indie interactive fiction. I'm not some kind of evangelist for the 'games as art' movement but I do think there is an argument to be had around the validation of certain games as literature. Who knows, in hundreds of years time kids might be studying games for their English Literature exams.

As I said earlier, I'm also a keen writer, although I haven't written much of note for a while now - lack of time plus major creative block, and I'm actually always really anxious about showing anyone my work. I'm hoping that this game jam will put a stop to that once and for all. One day I hope to write something of great meaning but for now I'll make do with humourous little pieces that I enjoy and make me laugh.

I'm looking forward to meeting and chatting with you all soon!

Host

interaction fiction is such an interesting medium--i love reading design articles on their structure and seeing what they offer narratives outside of traditional written media. i'm excited to see your work!

(+2)

1. Hi there! What's your name? Want to introduce yourself?

Hey my name is Queenie, I'm an illustrator who has done some freelance for different studios. This work includes some freelance stuff for games and some freelance stuff for comics. I don't work as an illustrator full-time but I'd like to do so someday.

contact: Twitter | Tumblr | Portfolio site | discord ID: NNChan#4069

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I participated in the last jam by trying to finish a dating simulator and also being a part of the truly wonderful game '22 Cat' and it was amazing. What I've learned from the last jam and the jam before that is that I need to SCALE BACK!! A LOT!! I tried to do an entire game on my own AND also work on another game as part of a team and you know what? It was a freaking mistake. You live and learn, babes.

3. What games are your favourites? Did any of them inspire you, or made you want to make your own?

I love a big bunch of different games, probably too many tbh but I'll keep this brief. Currently playing the heck out of Stardew Valley. Games that will forever be in my heart include the Ace Attorney series, Fire Emblem and Fire Emblem: Path of Radiance, the Zero Escape series, and other stuff. I love picking up engaging games with interesting stories and/or themes. Quite frankly, I am a VN ho and it's the many memorable VNs and text-heavy story-rich adventure games I've played that first inspired me to try making a game, including my "baby's first game" Cloud Mage from the first MFGJ that ran in January of 2016.

4. Do you have experience with game development? What did you do/with what engine?

Aside from previous game jam games that were done in Ren'py, I've done freelance illustration work for Battle Chef Brigade as an ingredient and item artist. I've had the pleasure of playing a recent demo that showed my assets in action and I've fallen in love with seeing things I've made come alive in the video game medium. Which is why I'm here WINK ;)

5. Tell us about something you're passionate about!

I'm passionate about cute shit and screaming incoherently into pillows.

6. Any advice to new jammers (if you're a veteran)?

lmao@veteran

Anyway my advice is, make your project small. Decide on a scope that's manageable and then don't make it any bigger. Resist the urge. Shelve all your fancy new ideas that would add work to it. Trust me. Don't fucking do it, just keep it manageable. See the finish line? Sprint across it and hold your reasonably-scoped and finished project/demo over your head, you beautiful creature, you.

Host

UR ADVICE... im screaming... i love how self-proclaimed vn ho you are also i've wanted to try the zero escape series for Forever!!

(+1)

Thank you, I'm just getting more and more disgustingly casual in my intro posts with each passing jam LMAO

I'm all about that VN ho life B) Right now I'm a Unity baby, but soon... I'll be a Unity ho.

Host

yeah i've given up on capitalization and punctuation for this jam (outside of.... official announcements) i DON'T HAVE TIME FOR IT i am going to be my True Self. also sgdkdfjlf i guess that makes me... an Unreal Ho....

(+1)

*starts chanting* HO LYFE, HO LYFE, HO LYFE

I LIKE YOUR ART. I can't do this jam but I followed you on twitter. :^) ..

I like your art too!! ;0;

Followed you back ;^)

I just played 22 Cat, oh man was that an experience. Excited to see what you make this time around!

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1. Hi there! What's your name? Want to introduce yourself?

Hi! My name is Kim, but I mostly go by Destry online. I went to school for Illustration and some Animation, but I've been stagnating a lot in the couple of years since I graduated, so I'm trying to get back into making things! I'm most passionate about making games, but I have little experience so far.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?]

I did! The game that I made for the last game (Xylia's Curse) ended up being very rough and kind of incomplete, so I want to try making something even simpler and with a clear, small scope. I'm hoping to do something mostly text based this time, to save on time. Maybe a kind of interactive short story with a few illustrations?

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I like all kinds of games! But lately, I have been very inspired by games that try to take atypical approaches. (Especially the more recent trends towards non-violent games or games where you interact with the world in unique ways.)

4. Do you have experience with game development? What did you do/with what engine?

Very little, mostly in GameMaker. I've played around with making a couple little games, but nothing yet that I think of as a real complete project. For this jam though, I'm going to try using Unity for the first time! I've been taking some intro courses on it recently, and haven't gotten far into them yet, which is why I want to aim for something simple and text-based.

5. Tell us about something you're passionate about!

Art! Also, animals/plants are very important to me!

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1) Hey! I'm Yobob....Kinda want to use this name lol I'm a composer and a story writer....and also a physics major. Why am I making games...Backup plan LOL

2)I didn't participate in the jam but i want to join since this looks interesting.

3)I love the FF series! They inspired me to make music and as i made more music and started to love writing stories and then video games.

4)I do have a little game development experience and i worked with some people but it's been a fail since one of the artist had a major ego problem which made it very hard to communicate with him. We didn't talk about ourselves which i felt no connection with the artist. My other artist that I had (Which was stupid of me to do) is that i dropped that artist for the ego artist. UGHUGHGUHGUHG The ego artist knew what he was doing and i thought i could learn from him...I did a little bit. Market, market, market.

5) I LOVE music. Especially classical music. Or video game music. AND anime lol because some anime just make you cry!

6)I don't know if i consider myself a vet but i do have enough expereince to say this. Expose yourself early or else it'll bite you in the butt when you release your game. Make blogs or something to create a fanbase.

(Edited 3 times)

1. Hi, my name is Serge, I am a computer science student.

2. I've never participated in such an event before. I joined this jam because I really enjoy hackathons and I think that I will enjoy making games in a limited amount of time just as well. I also want to focus on and improve my gamedev skills.

3. Some of my favourites: Cave Story, Sleeping Dogs, Age of Empires II, VVVVVV, Zineth, FF VII, and a lot more.

4. I have some experience in cloning old arcade games (I pride myself on creating a Pong game which runs in cmd in plain C ^_^).

5. I love acquiring new knowledge and experience. My biggest passion is music. I'm also keen on gamedev (obviously) and computer science in general. My favourite activities are cycling and hiking.

6. I have little to say but the best advice I can give is to move in small steps but continuously.

Host

hi serge! that's some solid experience so far--i'm excited to see what you plan to do for this jam!

Im Del!

This is my first ever time making a game and participating in a jam.

I love open world rpgs such are the witcher 3 and skyrim so these are the main inspirations for my want to create similar games.

I have a little experience in 3D modelling and the Unreal Engine (most of which is now long forgotten) so the jam is a chance to develop experience.

I'm extremely passionate about art of most kinds; drawing & painting, guitar & singing and writing poetry.

Host

hi del! i have similar experience--most of what i do is 3D modeling and Unreal engine stuff. i'm excited to see your stuff!

1. Hi ! I'm Metal Abaj, or Renaud.

2. Never participed in any jam ever, my friend Crouton decided to participate this year and i said to myself "why not, it's only for two weeks after all", i don't really know if this is a good idea since i already have a project (a game all made in C++, didn't really start tho) for this year, but yeah it's only for two weeks so why not ?

3. There are soooo many games i love, the first that comes to my mind are Dark Souls, Super Mario 64, A Link To The Past, Super Metroid, the Metal Gear games... And i don't really have inspirations for the game i plan to do for the jam, i just said to myself "how can i make a game about cats and/or dogs in only 2 weeks, knowing that i never really made a game before and that i don't really know how to use GameMaker ?".

4. Like i said, i never really made a game before, except crappy rpgs on RPG Maker XP and 2003 when i was a kid. For this jam i plan to use Game Maker, never really used it, just tried it a bit, it seems nice.

5. Oh boy, OH BOY, there are so many things i love, i can't list all of them there. I mostly love video games, but i also love old animes and tokusatsu.

So yeah nice to meet you all, i hope this will be fun !

Host

its nice to meet you renaud! it's always fun to take a break from large projects and jam--i hope you find this one a good experience!

(Edited 1 time)

1. Hi there! What's your name? Want to introduce yourself?

Hey! My name is Chase. I'm a senior in high school.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

Nope, didn't participate last time. I'm joining this one because I want to make a game, and I think a structured community event will be interesting and help me with my goal.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

My favorite is Stardew Valley. I've logged so many hours on there. I love the addictive, intuitive nature of that game. Mostly the games that have inspired me have been pretty experimental-- text-heavy, lo-fi, parsers, Twine, etc.

4. Do you have experience with game development? What did you do/with what engine?

Yes, but I'm rusty. I used Scratch to make games back in 2009 or 2010, and I think I dabbled in Stencyl and RPGmaker around the same time. Beginner games like pong, basic platformers. I stopped about 5 years ago.

5. Tell us about something you're passionate about!

Oh man.... I love music. So much. I play several instruments, sing, and I love listening to music. It fuels a lot of my creativity.

6. Any advice to new jammers (if you're a veteran)?

N/A

(+1)

1. Hi there! What's your name? Want to introduce yourself?

Hi!! I'm Perlita! I thought maybe posting stuff would help keep me motivated (or at least more responsible??) so here I am!!

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I knew about the last two, but I didn't join. The first one just happened at a bad time for me, and the second one I tried to join with a friend, but it sorta didn't work out very well, so now I'm back by myself! I'm actually pretty dang terrified because holy crap making a game in two weeks and also going to school??? But I feel like if I don't try now, I'll just procrastinate until, like, forever, so I'm giving this a shot!

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Oh man this would probably make a very long list?? I like the Persona games and the Atelier games and the Etrian Odyssey games and Nostalgia and probably a bunch of other ones I just can't think of off the top of my head (though that probably means they didn't make my favorites) then a bunch of noncommercial games that would make the list actually long because those are what I've played the most! I think miwashiba's games inspired me the most, especially 1bitHeart. The two creators who really made me want to try this is batensan and nomnomnami, though.

4. Do you have experience with game development? What did you do/with what engine?

Not really? I played with Unity a little bit because of my compsci class, but I didn't really do anything meaningful in it.

5. Tell us about something you're passionate about!

Oh man this is hard... I have things that I like, but I don't know if I'm super... into something in particular. I feel like I sorta just do stuff I want to do at the time, and that stuff always changes? So I guess I'm passionate about doing things that I want to do, if that's even a thing. Or maybe I haven't found something to be passionate about?? Who knows.

hi! im ace. i was in the first my first game jam but i couldn't complete my game due to lack of motivation and resources, but i have many more resources and a lot more time on my hands so i definitely plan to do better this year!

my favourite game of 2016 was definitely stardew valley. an incredibly inspiring and fun game. i'm usually more into indie games because they aren't afraid of trying something new and they have a lot of heart. i'm interested in telling stories and i'm hoping making games will be one way i can do so. i did a few classes at university about game development but they were very basic and i've forgotten most of it, so i'm pm starting fresh.

i'm passionate about diverse characters and being nice, and i hope my future projects reflect that. as someone who has participated before but didn't really "participate", i'd suggest at least checking the forums quite frequently, but also participating in the forums/discord chat if you can. it helps to motivate and reading about everyone else's projects really inspires me.

(Edited 1 time) (+1)

1. Hi there! What's your name? Want to introduce yourself?

Hi! I'm Sio! I studied Environmental Science and am maybe thinking of studying Library Science (I work in the children's area at my library and I love it! Kids' books are the best). I like being outside and nature, especially plants and trees, birds, and bones. I also do art sometimes. Fun fact: I have synesthesia

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I've never been in a jam; in fact I only heard about this today! I wanted to try it out because game design always seemed like one of those things I could never do, but since this is for completely new beginners also, designing a game seems feasible. And why not try it out?

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I grew up playing point-and-click Adventure Games like Myst & Riven (Riven's been a big inspiration to me), Day of the Tentacle, Nancy Drew, etc. and I still really love those games. Most puzzle games will catch my eye haha. Some of my other favorite games are Okami, the Dragon Age series (especially DA2), the Legend of Zelda games (especially Wind Waker, another big inspiration), and Mass Effect (I feel like I'm forgetting some hmm.... :T). I really like Journey and Undertale and how different they are from standard games: Journey's storytelling is so unique and different, and Undertale makes you examine RPGs and how you think about them.

4. Do you have experience with game development? What did you do/with what engine?

No experience at all, though in college I took a class on Processing and really enjoyed it.

5. Tell us about something you're passionate about!

I really like art! I mostly work with pencil and pen, but I've worked with a lot of traditional media and I'm learning how to paint and draw digitally. This year I hope to try out a lot of new techniques in new and familiar media. I want to make more paintings, try out new ink techniques, learn more digitally, and sell more things consistently (like setting up a shop maybe?)

I also really like breadmaking, science (especially ecology and related fields), reading (comics!!), playing video games, and watching cartoons :)

6. Any advice to new jammers (if you're a veteran)?

Not a veteran at all haha but I'm really looking forward to learning a lot (and probably making a lot of mistakes haha)

Host

hi sio! aa it's really cool you joined the jam on such short notice! also i recently picked up day of the tentacle on humble bundle i've been meaning to play it FOREVER.

1. Hi there! What's your name? Want to introduce yourself?

Hello, My name is Emma. I am a game artist from Finland.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

This is actually my first time joining a jam, my goal in this jam is to get experience and to actually share it publicly with people.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Hard question.. My dream of starting to make games came from a ps1 game named Grandia, which is one of my all time favorite. Other games that I love are Zelda (MM, Wind waker, Oot & Twilight princess), Salt and Sanctuary, Blazblue, Star Ocean till the end of time/Second story, The legend of Dragoon, The Long dark, Dishonored, Okami, Tales of Symphonia, Elder Scrolls (Skyrim and Oblivion) & Fallout (3,NV and 4), Final Fantasy (9, 10 & 12) and so on..

Kind of hard to chose a favorite when there is so much good games but those are few that have inspired me/ given my daily dose of games.

4. Do you have experience with game development? What did you do/with what engine?

I have some, not that I have really published anything, which is why I decided to join this jam. I started with game maker when I was at my second year of vocational college, after that I tried Rpg maker VX Ace and have after that moved to Unity, but probably planning on using Game maker on this jam.

5. Tell us about something you're passionate about!

Making games, playing games and talking about it.

6. Any advice to new jammers (if you're a veteran)?

Not a veteran, but based on what I learned from making games at school is;

Keep it simple!

Communicating with teammates is really important. On this I recommend having some small document you can update so all see your plan/ what your working on/whats done. It doesn't need to be big but helps a lot in my opinion. // I usually use google doc or a scrap paper.

If you have time/are able to then try to not forget to add some kind of sounds. (I actually kept forgetting this while making games at school but it adds a lot to the game)

(+1)

1. Hi there! What's your name? Want to introduce yourself? Hey everybody! I'm Luis (or Ludipe) and I'm a game designer. I'm working on "A Place for the Unwilling" at AlPixel Games. I make games, travel around, participate in game jams and give talks.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining? I won't be participating on the jam, but I'll be around in case I can be of help.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own? I'm a huge puzzle-game nerd, so "The Witness" would be on the top of the list. I kinda got into gamedev because of "Braid". I spend quite a lot of time playing small games, I don't usually put several hours into one single game (except for "The Witness", "Dark Souls" and "Rocket League").

4. Do you have experience with game development? What did you do/with what engine? I've been making games for over 3 years now. I've published over 40 small games and even got one on Steam. I'm a full-time indiedev. When working alone I use Construct 2, though in "A Place for the Unwilling" we're using Unity.

5. Tell us about something you're passionate about! I kinda like a bit of everything, which helps a lot when making creative work. Books, music, tv shows, comics, movies, etc. Love them all.

6. Any advice to new jammers (if you're a veteran)? This is going to sound silly but I swear it's not. The best advice I could give to any of you (after taking part in about 40 jams) is to have fun. Jamming with friends IS fun. Crunching and not resting ISN'T fun. Sharing your progress with others IS fun. Giving up ISN'T fun. If you want to use a certain tool or technique (like hand-drawing all the art) then go for it, because if you want to do that then it'll BE fun. Do the fun things, avoid the others :-P

Host

haha this is some good jam advice i needed to hear. it's great to have you join the community! if you're not already on the discord i'd recommend checking that out!

1. deKay! Hello :)

2. No! This is literally My First Game Jam

3. Metroid/Castlevania/Mario/Sonic/Zelda. I like to try and make simple, silly games though.

4. Not really. I've programmed for 8bit computers, written some stuff in AMOS on the Amiga, and dabbled with various game makers. Currently using PICO-8.

5. Games!

6. Not yet :)

1. Hi there! What's your name? Want to introduce yourself?

Hi my name is Logan, I am currently a Junior in high school. I love playing the guitar and enjoying the snow in winter. I started learning to make games a few years ago but never really did anything. I was always playing video games instead of making them. I just released my first game just last summer on the App Store. The game is called Sqwared and can be downloaded for the iPhone and iPad (iPad version doesn't really work). I never got the game to work perfectly on all resolutions, but it was more for the experience of putting a game on the market.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I love making games however I often find myself getting distracted with other things and never finish the project. I'm hoping that by entering a Jam that I will focus more and be able to get the project done. I also love challenges.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

My most favorite game series of all time is hands down the Jak and Daxter series. My brother first introduced me to this series a while ago and fell in love with it. The story of the games were so amazing, the relationships you build with the characters in the game and the incredible plot twists that unfold later in the series were and still are some of the best I have ever seen and experienced in a game. Anyhow I remember thinking one day that "If I love playing games so much, why don,t I make one myself?" So I started learning to program and and make some art and a few years later hear I am entering my first game jam.

4. Do you have experience with game development? What did you do/with what engine?

I currently use Unity as an engine for making games. I have taught myself various programming languages, however I mainly use C# when using unity.

5. Tell us about something you're passionate about!

I love playing video games, playing the guitar, and skiing.

6. Any advice to new jammers (if you're a veteran)?

This will be my first game jam, I am super excited and can't wait to get started.

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1. Hi there! What's your name? Want to introduce yourself?

Hello! My name is Dorothy, but I like going by the name of Player Tu, also.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I didn't - I think I signed up but the project just fell off my radar. With this being the new year, I'm motivated to create something new :)

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

The Final Fantasy series really got me into gaming, and then World of Warcraft made me consider myself as a more "serious" gamer. I love RPGs like Mass Effect and Dragon Age. I enjoyed BioShock, Portal, Fallout, Overwatch, Diablo, Life is Strange, and a few indies like Stardew Valley, Stanley Parable, Beginners Guide, and Gone Home.

4. Do you have experience with game development? What did you do/with what engine?

None! I'll be using Twine.

5. Tell us about something you're passionate about!

Baking, books, and animal rescues. And video games of course!

(+1)

1. Hi there! What's your name? Want to introduce yourself?

Hi, I'm ohfivethirty! I'm 21 years old and a senior in college studying illustration.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I did participate in the last jam! I want to make something to play rather than only read this time.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

There would be way too many games to list but I enjoy most Nintendo games and classic Playstation (like Crash, Ape Escape & Parappa). Mainly games with bright colors and funny dialogues catch my eyes (and heart). I also love rhythm, farming, simulation, puzzle and adventure games a lot. I love games. They all inspire me in some way or another, really.

4. Do you have experience with game development? What did you do/with what engine?

I draft my ideas out on paper a lot but have only really worked in Twine for actual game development.

5. Tell us about something you're passionate about!

I'm really passionate about learning new things and creating stuff. It's amazing to have an idea and then execute it; I love seeing things I conceptualize in my mind come to life through various mediums.

6. Any advice to new jammers (if you're a veteran)?

I'm no veteran but I do want others to know that scope and scale is really important to dial back during your planning stages. Also to have fun with your idea! It makes a great difference!

1. Hi there! What's your name? Want to introduce yourself?

Hi! I'm Classo, but calling me Mika is fine as well! I'm actually kind of making a game with a much larger scope (and more complicated things to do for it), but I thought that joining this jam would be great practice in coding for games!

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I didn't; like I mentioned above, I thought this would be practice for coding for my other game in the future!

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I've got so many favorite games, but a few of the ones that will always have a place in my heart are the Spyro the Dragon games, the Fire Emblem games, and the entire Mother trilogy! I'm also quite attached to games like Rune Factory and/or Harvest Moon because of farm simulation, and games like The Sims and the Virtual Villagers series because of the 'playing god' thing going on around there.

4. Do you have experience with game development? What did you do/with what engine?

A little! I mess around regularly with RPGMaker2003, and sometimes with RPGMaker VX Ace.

5. Tell us about something you're passionate about!

I adore writing and bringing to life any characters I've drawn out/conceptualized! Placing them in scenarios, imagining things they'd say and do, and designing themes after them and giving them a 'soul' - that's what makes me really happy!

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1.HI, I´m Jaime. MY DREAM IS WORK AS A GAME DEV, but i´m spanish and things here are too hard. BUT I HAVE ADREAM HAHAHAHAhaha....ha.....ha..........I WILL GIVE ALL OF MYSELF

2.Thats my first jam.I want to know people from far places and I love the concept ..........that´s all.

3.I LOVE ROGUELIKES, LIKE THE BINDING OF ISAAC OR ENTER THE GUNGEON. But i like puzzle games too like Profesor Layton or Portal. I love too Dark souls and Mother 3

4.I did little proyect like a Fllapy bird or like a Kolorimpa.I usually use GameMaker or Unity, and for the sprites I use SAI and Pyxel Edit

Here is a video with a lot of my proyects:


5.I LOVE MY FAMILY VIDEOGAMES AND CURRY. But i guess OOOHHH now I stand the question wait wait. I like CATS, ROGUE LIKES, PROBLEMS, ETHERNET AND I LOVE DRAW GAME DESIGN AND I LIKE MY CHAIR.

Here is my twitter : https://twitter.com/Eufrasi0

(@Eufrasi0)

AND HERE IS MY LOVE : http://www.revistaesfinge.com/media/k2/items/cache/e13c4c6b684536ecde3ac77213ca4d80_XL.jpg

BYE BYE

1. Hi my name is Guy, but people just call me 'fergs'. I'm a .Net Developer with a focus on Web Development.

2. This is my first time participating in this jam, and I'm joining this jam because I want to try and build a game idea I've had for awhile.

3. I like playing all sorts of games, I like checking out a lot of indie games and I get the Humble Bundle when they do indie games.

4. I've played around with Phaser, Unity and Love - nothing serious yet, just learning how the tools work.

5. I'm passionate about coding and building web apps.

6. Pretty much whats been said before, just start out with the basics don't try and do anything huge. Try doing what 3d animators do and 'block out' your game, work on the gameplay mechanics and worrgy about the assets later. I would rather play a finished game jam game that's made of rectangles and squares than a game that looks pretty but doesn't work.

1. Hi there! What's your name? Want to introduce yourself?

Jason Terry

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

No, this will be my first jam ever.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

jrpgs tend to be the most inspirational, I am a system's nut.

4. Do you have experience with game development? What did you do/with what engine?

I tend to do my stuff without engines, using things like SDL, OpenGL, etc, I have worked with unreal / unity before but am trying to stick close to 2d stuff right now.

5. Tell us about something you're passionate about!

Programming!

6. Any advice to new jammers (if you're a veteran)?

1. Hi there! What's your name? Want to introduce yourself?

Hey! My name is Agustin, people call me sugus or sugusin or agus. I live in Argentina (GMT -3) and I'm a little nervous about participating in this jam haha, don't have much experience coding. I'm studying programming, first year

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

Didn't participate. The reason for joining is because I'm studying programming and I would love to make games, this could help me start doing them

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I have a lot of favorites, all of them inspire me. Some games I love are Earthworm Jim, Gunstar Heroes, Super Mario World, FFVIII, Command & Conquer Red Alert, among others. I love playing platformers lately and Owlboy is a very very good one that I've been playing

4. Do you have experience with game development? What did you do/with what engine?

No, not really, I've done a couple of tutorials with GameMaker and Phaser, but never finished any game with those... (This time I'm looking to finish what I start ;D)

5. Tell us about something you're passionate about!

I'm passionate about music, playing soccer and getting out with friends and have a couple of beers and talk about life, cheers!

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Hello everyone! My name is MagicDoogies! I'm a 2D character artist and Illustrator that has a focus on game development as a career.
While this isn't exactly my first time participating in a Game Jam- it will be my first time participating in this one.

My favorite franchise of all time is Pokemon. No questions asked. However when I'm not playing that game I tend to really enjoy platformers, RPG's and JRPG's.
Games that currently hold the most inspiration for me would have to be Legend of Zelda: Skyward Sword. The atmosphere, soundtrack, design, atmosphere, and tone hit all the right notes for me.
I don't have any experience in game development when it comes to coding, programming or using game engines. But I do have some experience in creating character sheets and guides that will help inform 3D modelers and animators down the pipeline.

One thing that always fire me up though is being able to create all sorts of monsters and creatures. I loved doing that even in my early childhood. So anything that allows me to go wild with that is a + in my book.

1. Hi there! What's your name? Want to introduce yourself?

Howdy! I'm Walter, 21, graduate, aspiring artist and game developer. You can see my art here: http://theaciscold.tumblr.com/. It's really not great, but I've been making significant strides lately, and I'm determined to continue doing so throughout the year! I work at an ice rink and I love all kinds of entertainment media.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I've never participated in a game jam - this'll be my first. It'll be my first real game too! Last year I did a lot of fiddling with GameMaker and had some ideas for games I could make, but lacked the drive to follow through. Starting 2017 by finally biting that bullet seemed like a great idea, so I'm happy to have come across this jam.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Shadow of the Colossus is my all-time favorite. Other favorites are FFXII, Kentucky Route Zero, Read Only Memories - many, many more. Recently, I played through The Last Guardian, and while I still prefer Shadow of the Colossus, this game completely blew me away. Atmosphere in games is really important to me, and Fumito Ueda and his teams have nailed it each time with architecture, music, character design, and everything in between. Those games, perhaps more than anything else, have inspired me to pursue game development.

4. Do you have experience with game development? What did you do/with what engine?

The only experience I have is the aforementioned fiddling with GameMaker, which, I think, resulted in enough know-how to make the extremely simple game I have in mind. Hopefully I'll learn more in the process! I'm also interested in Unity, but that's a little ways down the road.

5. Tell us about something you're passionate about!

I like comics, movies, anime, boxing, ice skating, and fishing, but video games are really what I'm most passionate about. Games like The Last Guardian or Kentucky Route Zero are breathtaking experiences for me - I love taking my time and getting lost in that eerie atmosphere.

(+1)

I like your taste in games hehehe

High five for that! Your art is great by the way, I'm really impressed!

1. Hi there! What's your name? Want to introduce yourself?

My name is Ben. I live in Australia so I'm probably in the future.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I did but I didn't finish. I think I just burned out last time and got distracted. Using this one as an excuse to work on a project and possibly help out other people using the same tools I am.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I'm a fan of most games. I got into gamedev mostly cause I like making silly little things.

4. Do you have experience with game development? What did you do/with what engine?

Mostly have experience using the Godot engine, and a little bit of Unity.

5. Tell us about something you're passionate about!

I like swords. I do a lot of HEMA cause I'm a nerd about it.

6. Any advice to new jammers (if you're a veteran)?

Scope as small as you can while still having what makes the game tick.

Because the jam is a relatively long period of time, you have the opportunity to scrap things and start again. You will do something twice as fast the second time you do it so don't be scared about having to repeat stuff if you do end up starting over.

You will spend 90% of your time making the game and then another 90% polishing it, so don't expect immediate results.

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Hi Everyone!

  1. My name is Michal, but online I prefer to use nick klimos.

  2. It's my first ever game jam, never done anything like that before. I joined for two reasons: have fun and learn something new. It's all about this, right?

  3. I don't have any specific game type as my favourite. I play everything that's good in my opinion:
    • RPGs (Baldur's Gate, Elder Scrolls, Witcher)
    • Action RPGs and MMO (Diablo and Guild Wars)
    • Strategies (Heroes of Might and Magic, Warcraft)
    • FPS (Quake, Doom)
    • TPP Action (GTA, Red Dead Redemption, new Batman, TC: The Division)
    • Racing (Gran Turismo, Forza Motorsports, some Need for Speeds)
    • Sports (FIFA series)
    • Simulation (Flight Simulator, Train Simulator)
    • Retro (Super Mario Bros, Super Mario World, Pokemon on GameBoy Color)
    However, I've always been a single player. Except Guiild Wars all my favourite games I played solo.

  4. No, I'm completely fresh. Unless you count a high school project back in year 2000, when I made a 'Who wants to be a Millionaire?' clone. It was written in Pascal, using graphic mode, running in DOS. Long time ago, seems like a Stone Age nowadays.

  5. I'm passionate about everything that's related to gaming. Both video games and more traditional ones (tabletop, card games). Sometimes I love to dive into a good book, movie or TV series. Except that, I have a family and a wonderful son that I'm slowly starting to introduce in the world of games.

1. Hi there! What's your name? Want to introduce yourself?

Hello! My name is Zorro Svärdendahl! I'm 16 and I started to program when I was 13 with the intent to make games. I quickly moved to Unity where I still remain.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

No I did not participate in the last jam you held. I've only been in one other jam and I think I could learn a lot of game jams and this one seems good!

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

This one is hard. I play a lot of different games but I one part of me has always wanted to make games. I'm always inspired when I see amazing indie games.

4. Do you have experience with game development? What did you do/with what engine?

Ok so if you check my profile you will only find my bad but finished projects. I have some private projects I can't share for personal reasons that are better. This time It's time to make something good and public. I've been working with Unity for like 1.5 years maybe as a eager kid :P

5. Tell us about something you're passionate about!

I think I've always wanted to create worlds. This includes story and lore but also how gameplay ties in to how a world would work. I'm the kind of person who can just try to shower myself with lore from my favorite games, movies and books.

6. Any advice to new jammers (if you're a veteran)?

I'm a noob.

Welp uh... hi there! I'm Nine, or Ren, both names are acceptable. ^^; Guess I should introduce myself. I've never participated in any game jam before because...

I'm pretty much entirely new to coding! I've been dinking about with Gamemaker Studio pro since I got it on a humble bundle for ridiculously cheap, and have been having a pretty great time muddling through things with GML and learning to code (I set myself the task to never use the drag and drop interface, or use it as little as physically possible, since it's not as much fun as puzzling out code for some reason! Yeah I don't understand it either ^^; ), and then a friend indicated this jam to me, and I figured I should give it a shot, for multiple reasons.

First: It will help me learn to code.
Second: It'll teach me good time management and goal orientated behaviours
Third: I'll be more motivated to keep on task and not let myself get distracted. ^^;
Fourth: coding games seems like it could be a lot of fun!

I've always liked shmups even though I'm usually terrible at them, and I really enjoy most games to be honest. I crave good storytelling in videogames, and I'm of the opinion that whilst good graphics are a great thing, I'm happy for stunning beautiful backgrounds and eyecandy to take a back seat to an actually playable game and great engaging characters and worldbuilding, though there is always a place for more simplistic, less cerebral and more pure fun oriented games as well, such as abstract puzzlers or weird esoteric stuff :)

I think the only prior experience with gamedev I have other than super recently, is way back when I messed around with BASIC on my Spectrum 128K+2a years back when I was a little kid (for all of a sum total of a day or two maybe), or the brief stint I tried Klik & Play and The Games Factory out (again, many years back as a teen). Neither of those attempts ever got anywhere nor did I make anything that was functional, fun or well designed, and I grew bored of it very quickly. This latest attempt I seem to be having way more fun with, mostly because I'm actually coding? GML's surprisingly fun to use!

as for things I'm passionate about, um... Cats, being a good person, human rights, and really nice cups of tea. Oh and cute things. ^^;


so yeah that's a very brief rundown on me I suppose. um.. hi!

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Hey, I'm razorsharpsmile! I'm very new to coding and making video games but I've dabbled in various "creative" stuff over the years like drawing, creative writing, writing LARPs and GMing tabletop RP.

I've never done a game jam before but I'm very excited! :D I got the GameMaker Humble Bundle and that sparked my interest in trying my hand at making games. All I've done so far is a tutorial and the beginnings of a clicker game about bees, so I'm looking forward to attempting something a bit more advanced (and actually finishing something of my own).

My favourite games are probably ES III: Morrowind (and not ES IV), Dishonored, the Zero Escape series and Analogue: A Hate Story. I love exploration and world-building.

(+1)

Hello friend! Let us do this thing!

(+1)

Being a purist and a huge fan of Elder Scrolls too, I have to point it out: Morrowind was ES III, where as ES IV was Oblivion 😃

Damnit. XD I wasn't sure, but my mental process was 'no, Oblivion must have been V because they could do the phase transition to have the V appear as part of the title!'... which is also true for IV. I'll go fix that.

1. Hi there! What's your name? Want to introduce yourself?

Hello! I'm ribambelle, I am a translator, and I'm pretty nervous about this whole thing. But also looking forward to it!

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

Nope, first timer here! I found out about this through the GirlGamers subreddit and the more I clicked through those beautiful lists of engines, resources and tutorials, the more I wanted to participate.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I've been playing Stardew Valley since Christmas, so there's that. Otherwise I really enjoyed the worlds of Bioshock or Dishonored, and hugely enjoy story driven games like the Walking Dead series, Firewatch, Dr. Langeskov and that super huge long title, Oxenfree, Her Story. I like to take my time playing a game, that's why I like turn based strategy stuff, especially The Banner Saga and the new Shadownrun games. And Wesnoth will always have a special place in my heart. <3

4. Do you have experience with game development? What did you do/with what engine?

Nope, no experience! I've played around with the Shadowrun Editor, but never finished anything. I will try to work with the free RPG Maker Version, because it seems to be the easiest to start with, having no experience whatsoever.

5. Tell us about something you're passionate about!

Hmm.. worldbuilding would be pretty high up. And good stories and dialogues (comes with the job I guess, I was a literature and film student.)

6. Any advice to new jammers (if you're a veteran)?


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1. Hi there! What's your name? Want to introduce yourself?

hi my name is zodi! i love to draw and write stories! i'm also a front-end dev. i'm currently in art school but haven't been able to keep up due to my physical health. i'm still trying to work hard everyday which is why i decided to join this jam!

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

i've been thinking about developing a game for a little while now... i was talking about it on twitter and J pointed out their jam was coming up and that i should participate!

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

i like a ton of different games! i really like splatoon a lot because it's cute and colorful, but above everything else it just feels really good and fun to play. also bloodborne is a really satisfying journey (the animations and art direction are top notch), i also love journey and monument valley... they're very quiet and beautiful and make me think of games like ico and shadow of the colossus. i'm actually thinking of drawing a lot of inspiration from monument valley, since my game is going to be a puzzle platformer. i thought about 3D zelda dungeons at first (twilight princess is my favorite lol I KNOW I KNOW.. but it's so pretty and midna is the best companion), but i'm thinking isometric view would be more practical to solve platform based puzzles. last but not least, i think her story is one of the best indie games out there! most of these games were made in unity, my engine of choice.

4. Do you have experience with game development? What did you do/with what engine?

i have very little experience with game dev, but as a web developer i do know a thing or two about javascript or php. their syntaxes are very similar to those of C languages, so it hasn't been too hard learning how to develop in C# (i use unity). game dev does not have the same purpose as web dev though, so there's a lot i still have to learn!

5. Tell us about something you're passionate about!

a lot of things!!!!!!!!! i think mostly drawing, writing, and interface design, and programming...... i just love designing things in general LOL gamedev is very appealing to me because it involves both technical knowledge (everything related to programming) and creativity. these are two sides of a project i enjoy doing and i want to see them be complementary to eachother even if it means twice as much work.

6. Any advice to new jammers (if you're a veteran)?

IM NOT EVEN CLOSE TO A VETERAN but here's a tip from me to you based on all the learning i've done when it comes to web dev: small achievements are best! don't set your goals too high. i think a lot of others said this but it's true! small victories will keep you going whereas aiming too high will feel discouraging, and if you don't get there by the end you will feel disappointed in yourself... so, even if it's something tiny like getting a script to work or finding out how weightpainting works be proud of yourself and keep going!

also: make a list of all the games you like (or things you like in games you don't like) and write down why that is, try to understand what makes it good/satisfying/etc. try to analyse what media you consume as much as possible. this is more from my experiences with writing. you can even list games or stories you dislike, and try to learn from writing down all the reasons you think it's bad! you might even come up with ideas in the process!

1. Hi there! What's your name? Want to introduce yourself?

Hi, I'm Gogglespeak! Goggles is fine though. I live in the UK, in a house full of game-design nerds (several of whom are also participating).

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining

Nope! This is my first. Mostly I want to motivate myself to actually finish a solo project for once.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Oh wow, so many. I have a soft spot for RTS games (Warcraft 3 being my personal favourite), but I'll play anything as long as it does something interesting. Recently I've been sinking a lot of time into Duelyst.

4. Do you have experience with game development? What did you do/with what engine?

Kinda. Most of my real experience is actually in making and running tabletop/live action/real-world escape room games. My current job is running escape rooms. That being said I've barely touched video game dev in quite some time (mostly due to developing mental health problems at University).

5. Tell us about something you're passionate about!

Games doing something different, making people think, or teaching people something.

1. Hi there! What's your name? Want to introduce yourself?

Hello, I go by Lion Heart! I'm an animator that's always loved games and decided that it was time to give them a shot!

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

This will be my first time participating in a game jam!

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Games like Paper Mario, Silent Hill, Alice Madness Returns, Fatal Frame, Megaman and Metroid Prime have always made me want to create games of my own.

4. Do you have experience with game development? What did you do/with what engine?

I have no experience with game development, aside from some minor Actionscript coding for web players and a small game project I started a week ago.

5. Tell us about something you're passionate about

I love interactive stories, and hope to create some of my own!

1. Hi there! What's your name? Want to introduce yourself?

Hello! I'm Haley or SleepyWisp, but you can call me pretty much whatever you want (within reason).

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I didn't, this will be my first game jam. :D I've been interested in game jams for a while now, and this one seemed suited to me, since I'm still very much a beginner dev.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Aw man, there are too many to list. Off the top of my head, a few that have inspired me would be Stardew Valley, Terraria, Paper Mario: TTYD... the list goes on and on, though.

4. Do you have experience with game development? What did you do/with what engine?

I have some experience! I mostly use Unity and program in C#, but I also know a bit of JavaScript. I'm better at art and 3D modeling than programming by far, but I'm learning. I've never really completed a game, so I'm hoping to finally achieve that goal during this jam.

5. Tell us about something you're passionate about!

Art! I love drawing, even if it's also the most frustrating hobby I've ever had. Drawing has been a big part of my life pretty much since I was old enough to hold a crayon, but I got more serious about learning when I was maybe 12 or 13 years old.

1. Hi there! What's your name? Want to introduce yourself?

Hello, I'm gogoprog. I'm a game programmer.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

No I didn't. I joined because I really like developing games and also to get more entries in my portfolio.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Doom, Duke Nukem, Mortal Kombat, Command & Conquer, Total Annihilation. They inspired me all the time.

4. Do you have experience with game development? What did you do/with what engine?

Yes I do it professionaly and also as a hobby. I develop a game framework so I plan to use it in this jam.

5. Tell us about something you're passionate about!

I like rock music and violent games!

6. Any advice to new jammers (if you're a veteran)?

Restrict your project scope so you have something "finished" to submit! Have fun!

1. Hello everyone, I am Hamdani. You can call me Hamdani or Dani, it's fine.

2. I did not join the las game jam and this is my first game jam, like the title. I want to make game, I am still new but I am looking forward to make game with you guys and make new friends with other.

3. I love many games actually, it makes me confuse which one to choose, but I love RPG, Roguelike, RTS, And because I am easily bored so I have play many games but not till the end. I like Final Fantasy (I can stay for long time play this), Resident Evil, Minecraft, Grand Knight History, just it I can remember for now.

4. I am Unity user, I have a lil programming exp with Unity, I made some games and prototype and some bugs inside it.

5. I go inside the RPG game world, because it's fun.

6. not an advice I think because I am not veteren but, Let's have fun, guys.


1. Hi there! What's your name? Want to introduce yourself?

I'm elegantblaster. Beauty connoisseur.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

This is my debut into game development. I will create my first game.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

The Sims, Animal Crossing, Euphoria, Clannad..I like simulation and visual novel games. My game for the jam will be a visual novel mystery game, and I am working on a simulation rpg hybrid in my spare time [RPGMaker].

4. Do you have experience with game development? What did you do/with what engine?

I am inexperienced. This is my first time. I will be grasping the basics of TyranoBuilder for the project. My team will be learning LMMS and Live2d. Our goal is to learn and to, most hopefully, finish our small project.

5. Tell us about something you're passionate about!

Beauty.

1. Hi there! What's your name? Want to introduce yourself?

I go by GlitchThief. I'm a web developer by trade, but I'd rather be making game.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I decided late last year that I want to make one new game every month this year. This seemed like the ideal way to kick my own ass into starting.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I typically play MMOs or Pokemon games, but smaller older games are what really capture my creative imagination. Old-school RPGs and shooters really make me think about what I can do.

4. Do you have experience with game development? What did you do/with what engine?

I have a few false starts. I've done tutorials in various engines and languages bu never finished a project.

5. Tell us about something you're passionate about!

It's embarrassing, but I pretty much think about Pokemon 24/7

Host(+1)

hello! we hope that the jam can serve as ample Ass Kicking for getting started with games. i hope to see a finished project from you!

(+1)

Maybe you've already seen this, but this website looks like it might be helpful in achieving you "game-a-month" goals! (Or at least give you additional ass-kicking-into-gear-help, which I always find helpful)

http://www.onegameamonth.com/

This is awesome! Thank you for sharing, Plum!

1. Hi there! What's your name? Want to introduce yourself?

My name is Jed! I'm a university student studying English.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

This is my first jam!

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

My favorite genre is Metroidvania (although I've never played Castlevania before). I want to try and make my own Metroidvania style game for this jam. :3

4. Do you have experience with game development? What did you do/with what engine?

I made half of a visual novel in TyranoBuilder Visual Novel Studio once, but other than that I'm completely new to game development. I'm hoping to learn how to make pixel art and use Stencyl for this jam.

5. Tell us about something you're passionate about!

I really like writing and designing and creating stuff in general!


I'm really excited about this jam. :) Good luck to everyone!

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1. Hi everyone! I'm Katana! I write, I make interactive fiction, I study literature and classical antiquity, and I sleep a lot.

2. This is my third round of MFGJ! A year ago I made a demo for my first real dev project, and last summer I learned some skills in a new engine. This time, I don't plan to create a solo project -- I'll be here primarily as a mentor! You can email me, DM me, or find me on Discord now and then if you need help or advice. Unfortunately, I can't be on Discord a ton, but I'll still try to pop in from time to time, and I totally encourage you to drop me a line elsewhere if you need to. I'll also be hanging around the forums hollering happily at all of your projects throughout the jam! I'm so excited to see what everyone makes!!

3. Silent Hill, Soulsborne, Drakengard & Nier, Shadow of the Colossus & The Last Guardian, Baten Kaitos, Okami, and Sunless Sea are some of my absolute favorites and I could sing their praises for years. I love horror games (especially indie horror and classic RPGMaker horror like Yume Nikki, IB, Ao Oni, etc), but I also have a huuuuge soft spot for games like Stardew Valley and Animal Crossing. I just really love video games in general; interactive fiction of all kinds has always inspired me.

4. I have experience primarily with Twine (2.0 & 1.4), Ren'py, and RPGMaker (2003, VX Ace). My projects are typically 2D and narrative-oriented. In the last year, I've worked on about a dozen games and prototypes! I'm currently focusing on WDYTYA and a couple of visual novels.

5. Writing! Narrative structure! Character design! Art! Horror fiction! Weird old stuff people dig up in the Mediterranean! Petting cats!!!

6. Don't be too hard on yourself! The initial vision of any project is usually your ideal vision, and being flexible about its outcome is vital. Everyone's said this, but: keep your scope manageable to prevent yourself from getting overwhelmed or discouraged. Don't be afraid to cut, scrap, or rework things. Like if you start thinking you need to switch engines, give it a try as soon as possible. That fresh start can be daunting, but it'll probably make you more productive, efficient, and comfortable in the long run. Remember that developing a new skill takes time, and what you end up making doesn't have to be perfectly polished. As long as you've learned something new, you're doing great.

1. Hi, I'm Innes! I'll be posting about my game dev on my Tumblr.

2. I didn't participate in the last one, though I've done multiple game jams before. I've never actually FINISHED a game to the point that I'd feel comfortable putting it on Itch. This is a kick in the pants.

3. I really liked Sims/MySims when I was younger (and I still glare at Sims 4 longingly cause I don't have it). Christine Love's Digital: A Love Story and Analogue: A Hate Story opened my mind to what a visual novel could be, and Porpentine's various games (especially With Those We Love Alive, with its analogue elements of play) have had a big impact on me.

4. I have the most experience with Twine, I've made prototypes in Construct 2, Ren'Py, and RPGMaker VX Ace, and I have passing experience with Inform 7. If I've worked with something else, it has slipped my mind.

5. Accessibility, especially as it relates to games. With my disabilities, a lot of games are (usually accidentally) rendered unplayable for me -- the developer expects that the player will be able to understand spoken English without visual aid, react to text/images in a short time frame, or perform complex hand movements quickly and precisely. Which are things I can't consistently do, lol. I'm not saying EVERY game has to be accessible to everyone; that's unreasonable. But there are a lot of games that would just need small tweaks to be more accessible than they are.

6. Use the resources at your disposal; that's what they're for. It's a waste of everyone's precious time, including yours, if you're fretting over how to make snickerdoodles, but you haven't looked at the resource list, which includes "Ten Easy Recipes for Snickerdoodles." Or some other example more suited to game dev. I speak from experience!

1. Hi there! What's your name? Want to introduce yourself?

Hi! I'm Carlos, but on the internet, I usually go by Sir Floof.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I did sign up for the last jam, but I didn't actually do anything. This time, I'm going to actually make something, hopefully. I just hope school doesn't get in the way.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I've always been inspired by indie games that are mostly made by one person. Stuff like Cave Story, Dust: An Elysian Tail, Stardew Valley, etc. Those types of games always make me want to try and make my own game.

4. Do you have experience with game development? What did you do/with what engine?

I have practically no experience in game development. I messed around a bit with Construct 2 in the last jam, but that's about it.

5. Tell us about something you're passionate about!

A couple things that I like are music and visual art, but above all else, I love video games.

6. Any advice to new jammers (if you're a veteran)?

Don't be lazy like me. Actually submit something. Even if you didn't finish it, you can still be proud of the fact that you made something.

Hey, I'm Jyzavi. Most people call me Jay. I participated in the summer version of the jam last year and started with a twine game to get my feet wet. This time I'm trying out Game Maker Studio. I don't have any experience with it so wish me luck, haha.

My current favorite games are Overwatch, Kentucky Route Zero, and Job Simulator 2050. There are more, many more. I'm not sure if any of them in particular inspired me to make my own, I'm just madly in love with video games as a form.

Other than games I'm really into theatre, specifically the behind the scenes parts like set design and tech crew and all that. Food is also just...so important to me ok. I love cooking and trying out new recipes, I love experimenting with spices.

I'm not sure how much of a veteran I count as, but my advice to other people would be: Give it your all and don't worry about failure! Even if you don't really have a game at the end of the jam you will learn a lot and maybe even make some new friends along the way. Especially if you hang out in the voice chat.

Wait, is your icon Pot? Always cool to see another Glitch player!

Heck yeah it is! Nice to see you too! :D

1. Hi there! What's your name? Want to introduce yourself?

Hello, everyone! I am David, but I go by the alias, baportabo, online. I am an 18 year old computer science student, but will study game design after graduating.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

This is my actually first time, so I am very excited to see what everyone will be crafting!

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Some of my favorite games are Dungeon Souls and Nuclear Throne. There is just something about roguelikes that captivates me. I mean, their pixel art is freaking gorgeous!

4. Do you have experience with game development? What did you do/with what engine?

Well, right now, I'm just beginning my journey in game development. I'm currently using Game Maker Studio as my engine.

5. Tell us about something you're passionate about!

Aside from programming and game crafting, I'm reaaaally passionate in drawing. Not that good but reaaaally passionate. I came to a point where in I was willing to shift my course from computer science to fine arts.

1) I'm Lazy Kiki, I normally go by either Kiki or Byte on the social medias

2) Nope new to practically everything involving game design and development ;;

3) Yume Nikki, Mad Father, Stardew Valley, Overwatch, Skullgirls, Animal Crossing; the first 3 are what made me think I could make something if I tried

4) No, although I have RPGMaker VX Ace and PICO-8, along with a few more obscure maker programs

5) Art, mainly character and story design

1. Hello. My name's Joe. I work in a supermarket, making pizzas.

2. This is the first game jam I've attempted. I joined because making games is a kinda fun thing to do, and it would be good to have a deadline to motivate me to finish something.

3. The game that made me want to make games was The Stanley Parable. The game that made me think maybe I could was Undertale. Neither of them are my favourites really, but they got me into this in the first place.

4. I once made a half-finished Gamemaker game for a live performance about the film Alien. I talked and performed while someone played it on a big screen. It wasn't a game that would work on its own though. The most complex thing it did was move left and right, and other things moved left and right and up and down when you reached certain bits, you know. Sometimes sounds played, but never when I'd wanted them to.

5. I guess I'm passionate about making things that tell stories, and also reading things that tell stories, and watching/playing/listening to them.

(Edited 1 time)

1. Hi there! What's your name? Want to introduce yourself?

Hello, I'm Alexandra (you can call me Alex, or Azurite if you want though). I've been talking in the Discord chat but I never properly introduced myself here. I'm currently studying Japanese in college, and I like to draw in my free time. If you'd like, you can check out my art here. You can also find it on my twitter, where I've been posting my art for the jam.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

Originally my boyfriend and I planned to participate in this jam last year, but we found we didn't have the time. We've been wanting to collaborate on making a game for a long time now so when I saw that the jam was happening again, I really wanted to join!

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

My favorite games are Paper Mario 64 and TTYD, Okami, Bloodborne, Dark Souls, Pokemon, Animal Crossing, Legend of Zelda (Majoras Mask and Twilight Princess are my favorites), Super Mario Sunshine, Persona 3, TWEWY, Katamari, Monster Hunter, and recently Hyper Light Drifter and Undertale. They all inspire me in certain ways which I could probably talk about for hours if given the chance.

4. Do you have experience with game development? What did you do/with what engine?

Not at all! I'm not even the one doing the coding for this project, haha...I'm collaborating with StumpCricket for this jam! I'm just doing the art for it, but in the future I hope to mess around with gamemaker and other programs on my own.

5. Tell us about something you're passionate about!

I'm really passionate about art, and I hope to one day make a webcomic when I have the time to do so. I love video games too of course, and I take a lot of inspiration from them. I really look forward to sharing my own ideas and stories in the future, whether that be through making comics, games, or music.

1. Hi there! What's your name? Want to introduce yourself?

Hey, I'm Jadon, not much else to say other than that! I also study Japanese in college, and I'm planning on becoming a translator, though originally I intended to study computer science. I've been wanting to make games for a long time and I'm finally doing it!

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

Nope, this is my first time! I wanted to participate with artisticazurite in the last jam, like I am now, but as she said there just wasn't enough time. Like I said, I've wanted to make games my whole life but I never really found the motivation. Actually, since I can't draw at all a lot of it has to do with having someone to do the art now. Seeing the actual graphics and not just solid color boxes makes the results a lot more tangible!

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Pretty much all of my favorites have inspired me both to make my own game and in general. They include Pikmin, Pokemon, Animal Crossing, Bloodborne, Dark Souls, Demon's Souls, Zelda (especially Majora's Mask and Ocarina of Time), Undertale, Earthbound, LISA, Dwarf Fortress, Paper Mario, Morrowind, Metroid (favorite 2D is Super Metroid, favorite 3D is Metroid Prime) The Metal Gear Series, Yakuza, Nier, Ape Escape, Ico, Shadow of the Colossus, Monster Hunter, Okami, Super Mario World, Katamari, and a million others I'm sure I'm forgetting to list.

4. Do you have experience with game development? What did you do/with what engine?

None! I have extremely basic knowledge of Computer Science when I took it in high-school and briefly for the semester-and-a-half I was a computer science major in college, but even then I've never made or attempted making a game.

5. Tell us about something you're passionate about!

Games are probably the thing I'm most passionate about, but I'm also very passionate about music, making stories, etc. There's a lot of things I would say I'm passionate about to varying degrees!

1. Hello! I'm Naz, but I go by Hiraja online. I'm currently in college in a game dev related major.

2. I didn't attend the last jam. In truth I didn't even know about this jam until recently. The atmosphere here is fun and inviting, which is one of the main reasons I wanted to join. I also want to create something to add to my portfolio.

3. My favorite games span all sorts of genres. I love S4 League, Borderlands, Transistor, World of Warships, Overwatch, Duelyst, Hyper Light Drifter, and Skyrim. Yea, I'm all over the place x). S4 League stands as my one true inspiration. It was so good before it got taken over by hackers :/

4. I have experience with game development. I'm in that weird middle ground where I'm not a beginner and I'm not a veteran.If veterans were level 100... I'd say I'm level 30 or 40? Some of the engines & languages I use are Unity, GameMaker, Processing, Java, and JavaScript.

5. I LOVE to design. Getting the core concepts and theories down, then improving them. I'm also really good at coding and can do some art (I made my avatar :P).

6. I've only done a few jams before, but I can offer two extremely important pieces of advice:
a) "It's dangerous to go alone". and unnecessary. Find a friend or someone from a forum to join you. Find two (or more)! A jam is much more enjoyable with friends.
b) Beware of scope creep! Write down your idea, list the essentials of it from must-have to it-would-be-nice, boil that down some more, then make the game. Start from the topmost necessary parts, and work your way down.

Let's make games and have fun! <3

1. Hi there! What's your name? Want to introduce yourself?

Heyo! Totally forgot to introduce myself, so here we are ^_^''' My name is Limboneto, you can call me Limbo, Ansley, Ans, or whatever suits your fancy. I'm a Canadian artist/game maker, although I'm by no means a pro

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

Yes I did! I'm getting out of my comfort zone slightly and trying a new engine I've never used until now, GameMaker. Hopefully I can get a decent game working!

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I have so many favourites. I'm a huge fan of The Legend of Zelda series, Pokemon, Portal, Tales of series, Fantasy RPGs in general, RPG Horror games such as Ib, The Witch's House, Mad Father, Misao, etc. I also love various Harvest Moon or Animal Crossing-type games, and plan on making 1 or 2 (though maybe not for this jam ^_^') As of late, Undertale and Grim Fandango have been my obsessions!

And yes, most if not all of these have been huge inspirations for me, and quite possibly elements from all of these might go into my newest project!

4. Do you have experience with game development? What did you do/with what engine?

A little! I normally use RPG Maker VX Ace and MV, and have been playing around with them for a few years now!

5. Tell us about something you're passionate about!

My OCs and their stories! I have over 100+ OCs for 1 world/story alone out of a possible 4-5, and I absolutely love drawing, writing, and talking about them! I'm always up for telling people about them and for hearing feedback and ideas to help me out!

6. Any advice to new jammers (if you're a veteran)?

Have fun with it! Don't worry, and don't sweat it! Have little stepping stones set out for you along the way (ex: make player sprite, then have them walk around in the environment, have some water and/or a snack, make character interact with something, etc. etc.) and don't be afraid to reach out to fellow jammers for help or just to chill and talk with, I failed to do that last round and I missed out on some stuff ^_^'''

1. Hi there! What's your name? Want to introduce yourself?
Hello! I am Plum, and I keep changing my handle on every website I sign up for so it's kinda hard to keep track of me. I'm currently making my way towards some sort of degree in college. I really want to work in game design/development when I get out of college, but my college doesn't really teach that kind of thing, so I am trying to teach myself? College is weird.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I'm joining up in this jam because I live in a desert in the middle of nowhere, and there are no cool gamedevs around for me to talk about games with. That said, if you wanna make a new videogame-developer friend, please message me! I am always down to talk about game design. ALSO I work best when I have a deadline, so hopefully this jam will make me finally finish something.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I really love the Dark Souls series, but I also like all sorts of smaller indie games, such as Undertale, the Beginner's Guide, stuff like that( and also I love all of the stuff that comes out of this website as well.) I've had powerful experiences of many different flavors through many different games, so I guess I just want to recreate that feeling in my own work.

4. Do you have experience with game development? What did you do/with what engine?

I really have no experience at all! I've always been interested in game design and development, but I've never taken a real swing at it. I'm two weeks into teaching myself Unity and C#, so we'll see how that goes!

5. Tell us about something you're passionate about!

I'm really into the radical potential of video games! They're a huge form of media that millions of people consume, but it's rare to see games approach diverse or complicated subjects in a mature way. I'd like to try doing that myself, when I have more experience.

6. Any advice to new jammers (if you're a veteran)?

I am not a veteran at all, but it never hurts to save ALL THE TIME. And have lots of backups of your files. On different hard drives. In different locations.

YOUR ICON IS REALLY CUTE.

That aside, good luck with the jam!

Thank you! (I am also looking forward to seeing how your team's game turns out, your cat sprite in the other thread is so cute!)

aww thanks! :') I appreciate it!

(+1)

1. Hi there! What's your name? Want to introduce yourself?

The identity I use for game development is Glutamate Dehydrogenase (GDH for brevity). I'm a 25 year old biological science graduate student, if the name didn't give it away.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I've never participated in a game jam before, I've got about a month off where I'm basically a NEET until the semester starts. Figured I may as well finally go beyond tutorial projects and unfinished prototypes.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

The original Deus Ex has always been my absolute favorite. I also enjoyed the System Shock series, earlier Fallout games (and New Vegas), and the Elder Scrolls series. I've also played Unreal Tournament and Quake 3 since their release. I've always wanted to develop a game fully, but I've never gotten around to it properly - doing the programming equivalent of writing chapter one and then forgetting about it.

4. Do you have experience with game development? What did you do/with what engine?

I've messed around with Unity tutorials, and when I was a child I played around with QBASIC and DarkBasic. I managed to make simple games, even a very simple FPS (one room, constantly spawning enemies), but never anything large scale.

5. Tell us about something you're passionate about!

Science in general, mainly. Get a few drinks in me and I will not shut up about the minutiae of molecular biology in particular.

6. Any advice to new jammers (if you're a veteran)?

Nope. I'm new to this. Good luck.

Hello! My name is Elijah. I'm beginner indie game developer.

This is my first time joining and I'm really want to know what others think about my game.

Many games that I like: Doodle Jump, FEZ, Deadbolt, Swhip, Standby, and many other

To create my game, me inspired my state of mind at the time, and even though the game is not quite polished, but it accurately conveys my internal state at the time when I was doing it.

Bouncing Hell! it's my first complete game.

I love music and design, games has many design and music, I like create games.

Sorry for my English :)