I have been using x3 speed ever since the option was mentioned in the game. I shall try using x1.
This has happened for a while but more frequently since the last update.
That may be the issue. I have done 15 Outerworld levels at x1 with not a problem. Hopefully that sorts the issue.
Another little glitch and I think I know what makes it happen. When you remove a character from your party, they are also removed from their Soul Room, if they are in one. I think. I will check this myself if you don't check it first.
Another little glitch and I think I know what makes it happen. When you remove a character from your party, they are also removed from their Soul Room, if they are in one. I think. I will check this myself if you don't check it first.
Before removal with same character housed:
After removal with same character housed:
However, you are experiencing the disappearance of housed souls?
I have been trying to figure out why my characters rarely level up nowadays and I think I finally have it figured out. Upon leaving the Outerworld, all buffs are reset but also all XP progress towards the next level is reset. Is this intentional?
If it is intentional, maybe I ignored it in the tutorial. If it is intentional and wasn't mentioned, it should be. And if it's unintentional, I'd appreciate it being fixed, as it feels like level 22-24 is the maximum.
Not sure what you were testing there. It sounds interesting but nothing that I mentioned.
I have two separate issues.
1. I think that when you remove a character from your active Outerworld team, they are also removed from a Soul House if they currently reside in one.
2. When in the Outerworld and gaining XP, all current XP earned towards the next level is lost upon leaving the Outerworld. eg. I have 700 of 1000 XP on a character. I leave Outerworld to check on Expansion or to place a new Production building. I return to Outerworld and my character who was on 700 of 1000 XP is now on 2 of 1000 XP. In fact, they are all on 2 of whatever amount.
I just tested what happens when you Quit from Outerworld.
My XP is still there upon my return.
Alright, I'll run a test of it.
Just to clarify though, if you go in and do one battle to gain at least 1 XP.
Then leave the Outerworld to go back to Sanctum.
Does this gain in XP persist?
If it doesn't, then try to do it again right after.
If it does the subsequent times, it could be that the first time is when the Experience Creator applies experience gain.
If you do it again right after. The Experience Creator has not had enough time to create exp to be applied, which could be part of the issue in that the loss of exp only procs when the Experience Creator has enough time to create and apply that Exp.
Another tiny thing. A typo that I notice every now and then but always forget to mention. The description of one of the skills/buffs/debuffs, I forget which, has the word 'exta' instead of 'extra'. Hopefully you can check this more easily than I can. If you can't find it, I'll take note of where it is next time I see it.
Good good. I'm off to work now. A day of teaching 6-12 year olds. I do this all week, but only on the weekends do I have eight classes per day.
Kids here have SO many classes. They arrive at school at 6:30am and leave at 5pm. They have after school classes, weekend classes, holiday classes and SO much homework.
I worked out before that in England I had about 750 hours of classes in a school year. Kids in China have 3,000 hours per year.
Using stupid math, this means that when a high school student in China finishes high school, they have had as many classes as a 60 year old English student.
Stupid math is great.