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This new soul fragment thing is really annoying. It's the only time in the game that you can't just relax and play and totally goes against the pace of the rest of the game. Like having a meditation part immediately following the start of an F1 race game, or having to play a round of Tetris in the middle of a battle in PUBG.

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Sorry. I'm being overly sensitive about being shot down by those irritating ghosts. It's just a fragment. It's just a game ;)

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No worries, and it's understandable, while you can try to avoid that activity, if you are more of a completionist I can understand the conflict.

One thing I can work on is difficulty balance, for example, slowing the rate at which they fire, or reducing the maximum number of ghosts that can arise, increasing the starting light size, etc.

Long-term it becomes difficult to only have turn-based/idle mechanics if the goal is to diversify, but alas this does diverge from the main gameplay.

The one thing that would really help would be if just passing the cursor over the item would pick it up and not needing to click, but failing that, less bullets, less ghosts, slower bullets would all help. Too many times, the item has a ghost either on it or right next to it and any time I get close enough to think about picking it up, I am shot.

I could try to increase the rate at which they move, so if they do reside around the location of the fragment, there will be more frequent chances for an opening.

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Is it intentional that there's no Rest Sites after the Path of Chaos or am I just being very unlucky not to have found one over 30 levels later?

And are you a South Park fan? If you are, don't you think that the character in charge of Expeditions looks like The Coon - Cartman's Superhero alter ego?

And I can't help noticing that there are six characters on here on your team. Is this something that I can do too, maybe once Character creation chance is maxed?

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Is it intentional that there's no Rest Sites after the Path of Chaos or am I just being very unlucky not to have found one over 30 levels later?

By this do you mean after beating the Path of Chaos? If so, I don't think there is, I could add one though.

And are you a South Park fan? If you are, don't you think that the character in charge of Expeditions looks like The Coon - Cartman's Superhero alter ego?

I haven't watched much of South Park, but I just looked it up, and I do see the similarity.  😂

And I can't help noticing that there are six characters on here on your team. Is this something that I can do too, maybe once Character creation chance is maxed?

Originally, you could have up to 6 members in your team, but I felt that overwhelmed players, and led to too much micro-management of skill trees, equipment, etc, thus I reduced it down to 4.

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Is it intentional that there's no Rest Sites after the Path of Chaos or am I just being very unlucky not to have found one over 30 levels later?

By this do you mean after beating the Path of Chaos? If so, I don't think there is, I could add one though.

I don't mean directly after, I mean at all. Do Rest Sites exist in the Overworld after the Path of Chaos?

******

Thinking about potential new buildings as you seem to have made space for MANY of them in The Sanctum.

Clockmaker.

Collect clocks or clock fragments.

Each clock can move forward the idle time of any one building by x time.

Kennels.

Much like the Soul Storage but for pets and boosted using food from expansion or bought from the kennels.

One boosted animal would boost all instances of that same animal.

Bar/Pub/Nightclub/Social Hall

Every soul would be here at one time or another, but buying drinks or food for any of them would increase the chance of that particular one being selected by the Soul Creator.

Clothing store.

Shoes -  speed.

Raincoat - water resistance.

Scarf - freeze resistance.

etc.

Not a cosmectic change. 

Per character.

x% chance of activation per item OR permanent passive increase.

x of each item can be bought.

Cred/XP/Magic as currency so the player can spend whatever they have excess of.

Cafe

Consumable food items which can be used in battle for varied effects.

Tree

A massive tree that grows random items and has to be checked now and then. It could be boosted to grow better items or be truly random. It could grow any item at all including the ones mentioned above and...

 ...HAMMERS!!!

Just a few things that come to mind that would work.

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I don't mean directly after, I mean at all. Do Rest Sites exist in the Overworld after the Path of Chaos?

I'll double-check this.


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Awesome suggestions!

Out of all of them I think the most meaningful additions would be Social Hall and the Tree, Cafe I somewhat like but this will lead to more inventory/interface related management which I'd like to avoid, perhaps if I add like 1-3 slots for a character and have food items that automatically trigger at certain conditions (if HP reaches 30% or less consume strawberry to gain +X Hp). 

I'll add these 2, and maybe Cafe to the list. (Priority right now though is working on the procedural story system so it might be a while before you see one pop-up)

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I don't mean directly after, I mean at all. Do Rest Sites exist in the Overworld after the Path of Chaos?

I'll double-check this.

No need. I have had a few now. I guess I was just being unlucky. It did teach me how to rearrange my items to earn some HP from other means.

I thought of social hall because I keep unlocking new characters all the time, but the majority of the older ones are level 7-12 but these few that I have been using on the same run since beating the Path are still with me. I am now on level 95 and I will be sorry to see them go when I inevitably 'die' eventually.

I like the tree too. Being what it is it can go anywhere at all without interfering with the placeholders you have set up for future buildings. You could also go full Avatar and make it stupidly large. It could even start off small and grow as tall as you want. It could eventually just be a tree trunk, with the leaves off screen and items falling to the base every now and then.

This is one of the things I love about your game. You have introduced so many aspects that virtually anything is fair game as long as you have the programming knowhow and it isn't going to add an unwanted extra level of complexity. I hope it never reaches PvP capability. 

I am a 100% old school 1-player gamer. I grew up with the Spectrum 48K, first job selling Sega/Nintendo/Neo Geo console games, second job testing and reviewing Playstation 1, Dreamcast and N64 games. Street Fighter 2 is about my limit for MMO: Not M, slightly M and not O.

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I just had another thought concerning those irritating little Soul Fragment ghosts. Maybe they could also shoot each other. So the area begins with all those ghosts. You move around the screen looking for the fragment but also positioning yourself so that ghosts get destroyed. Eventually it will be much easier to find and collect the fragment as there can be just one ghost remaining as a ghost is not going to shoot itself.

So it can end just slightly harder than no ghosts, but is still a challenge compared to an empty screen.

Also, you said that Hammers drop much more frequently after the Path. I got one immediately after completing the path and none since. I am on level 110  now. Is it a case of being unlucky, like the rest sites, or is 'much' more frequently relative to not at all?

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I just had another thought concerning those irritating little Soul Fragment ghosts. You move around the screen looking for the fragment but also positioning yourself so that ghosts get destroyed.

I see, so a way to fight back. Perhaps other objects could exist in the layout that can be used to destroy the ghosts.

Also, you said that Hammers drop much more frequently after the Path. 

The chance of getting hammers is much higher as the reward for beating Path of Chaos.

Fair enough. It's all relative. 

I am infinitely more likely to win a UFC belt than Joseph Stalin.

I'm sure that hammers will drop eventually.

I don't even bother looking for the fragments now. I just die. It's better than getting irritated.

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I just got a hammer from expeditions. It shows up on the expedition inventory page, but not in expansion.

My nemesis: The Hammer!