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(+1)

Cool visuals, but the game's VERY DIFFICULT. Hard to hit something even while aiming directly to it in slowmo, easy to get hit from under ground or behind (especially in the beginning of the wave). Also would've been cool if the crosshair displayed the reload time (somewhat like SUPERHOT does, with a rotating and a "click" effect when it's ready to fire), so it was obvious in slowmo if you could shoot already or not. The music is catchy too, wish I could hear it all (=

(1 edit)

Hey, thanks for the feedback. at some point I'll be making and uploading a post-game jam version, so this advice helps a lot, and that crosshair idea sounds cool, I'll keep it mind.


I'm sure that Budgeri, the composer, will be uploading the full soundtrack for this game on their YouTube channel at some point. here's the link to their channel sometime soon:
Budgeri - YouTube

if you want to, you can subscribe to stay tuned for when he posts the music.