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JAM JAM JAM's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #2 | 4.263 | 4.263 |
Audio | #13 | 3.158 | 3.158 |
Gameplay | #15 | 3.158 | 3.158 |
Overall | #18 | 3.026 | 3.026 |
Fun Factor | #20 | 2.947 | 2.947 |
Theme Implementation | #30 | 2.316 | 2.316 |
Special Object Implementation | #40 | 2.316 | 2.316 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
there is a large jar of jam after each wave that is your only source of additional health.
if you stand still or slow down, you will take damage. the cause of this damage comes from you, therefor, you are your worst enemy.
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Comments
I really like the visuals but is not clear what I have to do exactly.
Very cool colors and style but yeah, the game is so hard. haha
Cool visuals, but the game's VERY DIFFICULT. Hard to hit something even while aiming directly to it in slowmo, easy to get hit from under ground or behind (especially in the beginning of the wave). Also would've been cool if the crosshair displayed the reload time (somewhat like SUPERHOT does, with a rotating and a "click" effect when it's ready to fire), so it was obvious in slowmo if you could shoot already or not. The music is catchy too, wish I could hear it all (=
Hey, thanks for the feedback. at some point I'll be making and uploading a post-game jam version, so this advice helps a lot, and that crosshair idea sounds cool, I'll keep it mind.
I'm sure that Budgeri, the composer, will be uploading the full soundtrack for this game on their YouTube channel at some point. here's the link to their channel sometime soon:
Budgeri - YouTube
if you want to, you can subscribe to stay tuned for when he posts the music.
Incredible artstyle!
thankyou
Love the art style, great job!
thanks
The visuals were a bit hard to look at at first but then I adapted to it and had no problems.
It's fun to play too, really hard though aha.
Overall one of the best games of the jam for me! Congrats
yeah, this kind of art style makes everything blend into everything else, but I'm glad you liked it.
to be fair I had no real problem discerning things that much. It's just that the colors in themselves are very aggressive. I'm pretty sure a good balance could be found between the saturation and the hue. Although like I said you adapt to it after a while so it's not really that much of a problem anyway, especially given the time we have in a game jam so short :p.
My game have very basic textures stretched out on most walls because we did not find the time to adjust anything, what you did is way smarter for a game jam in 3D
Artstyle is awesome, and just dashing around is crazy fun
thanks
DAMN THE ART STYLE IS BUSSIN
the Game looks absolutly amazing and expecialy the 3 color style is exactly what i like. Also the song that was playing was so hype. The first couple waves i didnt even survive long anough, but when i got there it felt gret.
thanks, I'm glad you like the game.
You have created literally a jam post void d-_-b
I've never played post void, but I'll take that as a complement. Thanks
Yes of course, I loved the gameplay