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Nice idea - definitely fits the theme! I did find that the shortness of the levels and the size of the permanent light made the mechanic a little bit incidental though - maybe it'd be good to force you to memorise the level with more maze-like layouts. Worth refining though - I could see this being really cool if it's refined.

I also struggled with the wall jumping, but I know from past experience that's tough to get working well in 48 hours!