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Full disclosure; Team Spaghetti does not endorse recreational math. We're more of a "Guestimate with our feelings" kinda group. We made a game about a bullet who wants to make his mom proud and screams in terror midflight, if that helps you picture my mental state.

That said, this is not a bad math game, by any stretch. It's no "Math Blaster" but it's dynamically engaging once you get your head wrapped around it. Speaking as the team's programmer, this is the sort of game I'd probably have more fun picking apart the codebase of than actually playing but again; I don't do math for fun. I do math to facillitate the fun things. That's just me.

Insofar as critiques and things to work on, some have brought up the UI and yeah, that's not amazing, but it's well within 48-hour jam territory for me. That's fine. The big thing from my experience was being dropped straight into a ten second countdown and immediately being under time pressure to parse all the things happening on the screen--many of which being wholly unimportant. That's how you give anxiety attacks to the math-averse.

On the whole, is this my kinda game? Personally no! But I can't deny that there's a certain level of mathamagical wizardry that makes it work, and work fairly well for what it is. 

(+1)

If you would like source, say no more. It's a bit... Spaghetti, no offense to you and yours, but I was on a time crunch, OKAY?! DM'ed it to you on Discord.

The UI will undergo a complete overhaul, I am simply waiting for the jam to end, kinda like a self-enforced sabbatical. And yes, there really really needs to be a start screen and a tutorial, those are the two things i would add if i only had two additions. I learned a ton of things this time - the most important of which is that things I make are only intuitive to me because I made them, and I really need to work on treating stuff as if there was a crazed psycho with a knife ready to stab me if he didn't understand what I'd done.

Thank you for playing, and more importantly for feeding back :D.

Also, I (completely without sarcasm) think you should do video game reviews. And I had a ton of fun picturing your mental state. :DDD