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About this game art and design - it's beeing placed here so everybody can see it. It is heavelly inspired on the art of the recently published Gato Roboto (by doinksoft) - that I've felt in love with.  It was used due to two reasons:

1.   I'm still learning pixel art so picking an solid art style was crucial due to time and knowledge limits - I can surelly say that this project helped a lot with it;

2.   It did fit perfectly the style that I had on mind, besides beeing almost a perfect match with the other design choices on the game;

For the puzzles I came across several similar puzzles like playing games such as Runescape and even Pokemon (Gameboy & DS). It's a basic idea that personally I cannot find myself turning into a fully released game, but certainlly making as an easter egg or "arcade" side game on another proper game.

I took some time properly reading the kind comments bellow and I felt that I didn't managed to properly mentioned the inspirations for this project - wich is a big failure from my part as a designer in general - either by originally not mentioning wile posting this game or beeing unable to properly sending responses during the past few days.

By the way I utilized essentially 2 softwares developing this game. Aseprite (lovelly pixel art dedicated software) and Construct 2 (wich is a great engine for begginers and non programmers to learn coding logic or making basic demos for new projects).

On the following link you can find every sprite created for the game as well as every map.

https://imgur.com/gallery/Qpc6PBJ