Very polished for a game jam
The Z/X wasn't clear at the beginning, because I didn't understand I can only use an ability once
I love how your mechanics give a great and novel platform experience
We did a similar "one ____ at a time only" but opted for senses rather then special abilities
Your idea is much easier to expand and I using the enemy art for ability clarification is a really intuitive way to convey the ability's ... ability
Keep expanding on it :)
Thanks for the kind words! The game suffers from not having a proper tutorial/training the player phase for sure. I'm going to definitly have to check yours out if we had similar ideas then! Looking at the art I already like it! I actually do intend to expand the game some more so I appreciate the encouragement!