I like it!
It's like a "Find the traitor!", we shot a few ideas in that direction during our brainstorming session. I would add a few UI things and post effects to make it look even more like cameras feeds!
Thanks for the feedbacks.
Yeah, we thought about adding quickly the Unity postprocess stack just to add some grains and vignetting. Also, we wanted to have a better "turn off" animation. However, it's more by lack of time that we couldn't polish that part as much. We focused on having multiple screens and as much levels as possible :)